kps200 Level 1 of the Dungeon (2, 14, D:1) a +0 short sword a kobold corpse (skeletalised by now) (2, 35, D:1) a quill talisman (7, 0, D:1) a +0 club (8, 12, D:1) a +0 scale mail (12, 4, D:1) a frilled lizard corpse (skeletalised by now) (13, 19, D:1) a rat corpse (skeletalised by now) (13, 49, D:1) a +0 dagger (14, 48, D:1) a +2 pair of gloves (18, 14, D:1) a rat skeleton (21, 26, D:1) a +0 club a goblin skeleton (21, 39, D:1) a +0 whip (22, 30, D:1) a +0 dagger (25, 47, D:1) a ball python corpse (skeletalised by now) (26, -3, D:1) a +0 club a gnoll corpse (skeletalised by now) (27, 4, D:1) a +0 mace (30, 12, D:1) a frilled lizard skeleton (34, 23, D:1) a +0 short sword (35, -2, D:1) a +0 trident (37, 7, D:1) a +0 scale mail (40, 1, D:1) a hobgoblin skeleton (46, 10, D:1) a +0 dagger (48, 6, D:1) a +1 antimagic short sword (53, 2, D:1) a quokka skeleton (56, 35, D:1) a +0 club Level 2 of the Dungeon [Shop] Veschaon's Jewellery Boutique a ring of poison resistance (unknown) (280 gold) an amulet of regeneration (unknown) (420 gold) an amulet of regeneration (unknown) (420 gold) a ring of flight (unknown) (245 gold) a +4 ring of protection (unknown) (504 gold) an amulet of dissipation (unknown) (420 gold) the inkwell talisman of Bad Feelings {+Inv rN+ Dex-3 SInv} (330 gold) [inkwell talisman] +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. (0, 0, D:2) a +0 club 4 stones (9, -9, D:2) an adder corpse (skeletalised by now) (17, 25, D:2) a bat corpse (skeletalised by now) (20, 35, D:2) a rat skeleton (24, -5, D:2) a +0 club (27, 21, D:2) a +0 whip 4 stones (28, 42, D:2) a +2 dagger of speed (34, 13, D:2) a +0 dagger (39, 34, D:2) a bat corpse (skeletalised by now) (47, 3, D:2) a staff of conjuration Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (2, 2, D:3) a hobgoblin skeleton (4, 15, D:3) a quokka corpse (skeletalised by now) (4, 16, D:3) a +0 club a +0 robe (26, 10, D:3) a bat skeleton (27, -8, D:3) a +0 trident (30, -14, D:3) a +0 sling a +0 club (32, 16, D:3) a +0 rapier (34, 7, D:3) an adder skeleton (34, 17, D:3) a +0 partisan (38, 13, D:3) a +0 long sword (42, 19, D:3) a +0 short sword (44, 27, D:3) a rat corpse (skeletalised by now) (59, -20, D:3) a +0 club Level 4 of the Dungeon (9, -1, D:4) a +0 whip (9, 22, D:4) a parchment of Apportation (19, 24, D:4) a +0 hand axe a +0 leather armour (20, 22, D:4) a +0 scale mail a +0 hand axe (35, 7, D:4) a +0 dagger (40, 34, D:4) a +0 chain mail (41, 13, D:4) a +0 ring mail (47, 20, D:4) a +0 leather armour (53, 30, D:4) an adder skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (1, 4, D:5) a +0 ring mail (5, -30, D:5) a +0 pair of gloves (18, -27, D:5) a +0 spear a +0 flail (24, 8, D:5) a +0 lajatang (27, 10, D:5) a +0 ring mail (28, -10, D:5) a +0 halberd (28, 8, D:5) a +0 quarterstaff (30, 11, D:5) a +0 dagger (35, -22, D:5) a +0 spear (36, -25, D:5) a +0 giant club (36, -23, D:5) a +0 spear (38, -20, D:5) a +0 halberd (42, -22, D:5) a +0 rapier (42, -18, D:5) a +0 short sword Level 6 of the Dungeon (2, -2, D:6) a +4 trident of draining a +2 robe of willpower (7, 10, D:6) a +0 hand axe a +0 robe (7, 12, D:6) a +3 mace a +0 robe (12, 32, D:6) an orb of attunement (14, 40, D:6) a +0 short sword (18, 51, D:6) a +0 scimitar a +0 robe (18, 52, D:6) a +0 battleaxe a +0 robe (34, 23, D:6) a +0 dagger (35, 26, D:6) a +0 leather armour a +0 dagger (36, 26, D:6) a +0 flail (37, 26, D:6) a +0 robe a +0 dagger (42, 53, D:6) a +2 pair of boots (43, 49, D:6) a +4 flail of protection a +0 leather armour (49, 21, D:6) the +4 scale mail of the Thinker {rF+ rN++ Int-4} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +0 falchion (52, 51, D:6) a +0 scythe (53, 23, D:6) a +0 robe (54, 53, D:6) a +3 scythe of protection a +2 robe of cold resistance (60, 39, D:6) a +0 ring mail (63, 23, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a parchment of Mercury Arrow (0, 4, D:7) 6 gold pieces (still there?) a +2 battleaxe (still there?) a +0 robe (still there?) (0, 5, D:7) 6 gold pieces (still there?) a +1 battleaxe (still there?) a +0 robe (still there?) (5, 5, D:7) a +0 scale mail (36, 26, D:7) 4 gold pieces (39, 27, D:7) 8 gold pieces (40, 17, D:7) a +0 hand axe (41, 16, D:7) a +2 hand axe of freezing (unseen) (41, 18, D:7) a +0 hand axe (42, 17, D:7) a +0 hand axe (45, 11, D:7) a +6 ring of intelligence (46, 15, D:7) a +0 mace a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 scale mail (1, 1, Bailey) a +0 war axe a +0 leather armour (2, 2, Bailey) a +0 hand axe a +0 leather armour (4, 3, Bailey) a +0 war axe a +0 leather armour (6, 4, Bailey) a +0 hand axe a +0 leather armour (7, 5, Bailey) a +0 hand axe a +0 leather armour (7, 8, Bailey) a +0 war axe a +0 scale mail (7, 9, Bailey) a +0 hand axe a +0 leather armour (7, 10, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 ring mail (8, 6, Bailey) a +0 hand axe a +0 leather armour