kps200 Level 1 of the Dungeon [Shop] Byrimagupp's Book Shoppe a parchment of Plasma Beam (250 gold) a parchment of Construct Spike Launcher (58 gold) a parchment of Iskenderun's Mystic Blast (130 gold) a parchment of Passwall (88 gold) a parchment of Sandblast (40 gold) a parchment of Ozocubu's Armour (88 gold) a parchment of Petrify (130 gold) a parchment of Tukima's Dance (88 gold) (2, 1, D:1) a bat corpse (skeletalised by now) (3, 1, D:1) a ball python corpse (skeletalised by now) (3, 2, D:1) a jackal corpse (skeletalised by now) (4, 1, D:1) a jackal skeleton (4, 2, D:1) a +0 dagger a kobold skeleton a jackal skeleton (11, 14, D:1) a +0 leather armour (12, 21, D:1) a +0 dagger (13, -24, D:1) a rat skeleton (24, 2, D:1) a +0 leather armour (26, 13, D:1) a +0 dagger a +0 whip a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (28, 13, D:1) a +0 whip (30, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, -9, D:1) a +0 dagger (32, -16, D:1) an orb of attunement (34, -4, D:1) a bat skeleton (40, 4, D:1) a rat corpse (skeletalised by now) (41, 1, D:1) a +0 scale mail (41, 2, D:1) a rat corpse (skeletalised by now) (45, 13, D:1) a +0 dagger (48, 7, D:1) a +0 club Level 2 of the Dungeon (8, 9, D:2) the +2 robe "Umeacowo" {-Tele +Inv rC- SInv} -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. It cannot be enchanted further. (12, -14, D:2) 14 gold pieces (14, -15, D:2) a scroll of teleportation (22, -5, D:2) an adder corpse (skeletalised by now) (25, 5, D:2) a hobgoblin corpse (skeletalised by now) (31, -33, D:2) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (2, 0, D:4) a +0 short sword (3, 3, D:4) a +0 whip (11, -3, D:4) a +0 mace a +0 chain mail a +0 hand axe a +0 leather armour an orc corpse (23, 12, D:4) a +0 dagger (30, 5, D:4) a +0 spear