kps200 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 28, D:1) a +0 dagger (2, -14, D:1) a +0 short sword (2, 17, D:1) a frilled lizard skeleton (4, 2, D:1) a hobgoblin corpse (skeletalised by now) (15, 3, D:1) a rat corpse (skeletalised by now) (22, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, -1, D:1) a quokka corpse (skeletalised by now) (30, 0, D:1) a +0 scale mail (43, 37, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (10, 16, D:2) a +0 sling (23, -4, D:2) a +0 dagger (31, -2, D:2) the +4 sling "Eziuq" {freeze, ^Contam Str+7 Dex+4} ^Contam: It causes magical contamination when unequipped. Str+7: It affects your strength (+7). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (32, -15, D:2) a hobgoblin skeleton (33, -22, D:2) a bat corpse (skeletalised by now) (33, -15, D:2) an adder skeleton a rat skeleton (36, 27, D:2) a poisoned dart (39, -15, D:2) a +0 club (40, 26, D:2) a +0 hammer