koxman the Dungeon (0, 0, D) a yak corpse a yak corpse (1, 0, D) a +0 mace a +0 giant club a +0 giant club a yak corpse (2, 0, D) a +3 ring of intelligence (4, 0, D) a +2 ring mail (5, 0, D) a +0 pair of boots (6, 0, D) a +0 helmet (8, 0, D) the +2 Maxwell's thermic engine {flame, freeze, rev} It cannot be enchanted further. a +4 quarterstaff of speed a +2 partisan of venom a +2 morningstar of protection a +3 war axe of freezing the +2 rapier of the Other Side {protect, rF+ Dex+4 Stlth+} rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (9, 0, D) 2 scrolls of amnesia (40, 0, D) a +0 mace (41, 0, D) a scorpion corpse a scorpion corpse (42, 0, D) an iguana corpse (47, 0, D) a rat corpse (skeletalised by now) (48, 0, D) a rat corpse