koxman the Dungeon (0, 4, D) a +0 whip a +0 club a +0 short sword 3 stones a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (0, 10, D) a +0 falchion an orc corpse (skeletalised by now) (0, 43, D) a scroll of blinking (0, 44, D) the +2 scimitar of Tomorrow {flame, rF+ Dex-2 SInv} rF+: It protects you from fire. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 lajatang a +2 partisan of protection a +1 broad axe of freezing a +2 rapier of distortion (0, 46, D) a +0 helmet (0, 47, D) a +0 pair of boots (0, 50, D) a +3 ring of intelligence a +0 scale mail a +0 flail (0, 53, D) +0 acid dragon scales an acid dragon corpse (0, 54, D) a +0 shortbow (0, 56, D) a +0 flail (0, 57, D) a centaur corpse (0, 58, D) a +0 rapier a +0 ring mail