koxman the Dungeon (4, 0, D) a +0 club a ball python corpse (skeletalised by now) (5, 0, D) a +0 club 2 stones (10, 0, D) a +0 mace a +0 leather armour (11, 0, D) a +0 dagger a +0 ring mail (14, 4, D) a +4 morningstar of protection (16, 4, D) a scroll of summoning (20, 4, D) a black bear corpse a hydra corpse a wyvern corpse (43, 0, D) a scroll of blinking (44, 0, D) a +2 heavy scimitar a +4 quarterstaff of speed a +2 partisan of venom a +1 broad axe of freezing the +2 rapier of Eminent Domain {freeze, ^Fragile rC+++ Str-5 Int+3} ^Fragile: It will be destroyed if unequipped. rC+++: It renders you almost immune to cold. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (46, 0, D) a +0 helmet (47, 0, D) a +0 cloak (50, 0, D) a +0 scale mail a +0 flail (51, 0, D) a +0 orcbow (52, 0, D) a +0 short sword a curare-tipped dart a +0 shortbow a kobold corpse (skeletalised by now) a centaur corpse (skeletalised by now) (57, 0, D) a +0 ring mail a tengu corpse (skeletalised by now) (58, 0, D) a +0 giant club a two-headed ogre corpse (skeletalised by now) (59, 0, D) a +0 trident (60, 0, D) 4 large rocks a cyclops corpse (skeletalised by now) (62, 0, D) a +0 dagger a +0 robe (64, 0, D) a +2 morningstar of protection