Dungeon Sprint DCSS version 0.34-a0-1959-ge88a74dfdf (webtiles) character file. Game seed: 2613121928915647976 4 koxman the Trooper (level 1, 0/19 HPs) Began as a Formicid Fighter on Jan 8, 2026. Slain by a marrowcuda (2 damage) ... summoned by a marrowcuda ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:10 (45 turns). koxman the Trooper (Formicid Fighter) Turns: 45, Time: 00:00:11 Health: 0/19 AC: 6 Str: 20 XL: 1 Next: 77% Magic: 1/1 EV: 8 Int: 7 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: mighty A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%) You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions m - a potion of might b - a potion of curing w - a potion of heal wounds g - 2 potions of magic Skills: + Level 4.2 Fighting + Level 3.0 Axes - Level 3.2 Armour - Level 4.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You kill the jackal! Your Axes skill increases to level 3! Things that are here: a +0 whip; 3 stones You start resting. HP restored. You feel very mighty all of a sudden. You open the door. You encounter a marrowcuda, a water moccasin, 2 scorpions and a jelly. The water moccasin hisses angrily. The jelly quivers. You closely miss the marrowcuda. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you. Another marrowcuda is drawn to the feast! You closely miss the marrowcuda. You barely miss the marrowcuda. The marrowcuda bites you but does no damage. x2 You barely miss the marrowcuda. You hit the marrowcuda. The marrowcuda barely misses you. You block the marrowcuda's attack. The marrowcuda barely misses you. The marrowcuda bites you. You slash the marrowcuda! The marrowcuda is moderately damaged. You hit the marrowcuda. The marrowcuda barely misses you. You block the marrowcuda's attack. The marrowcuda bites you. The marrowcuda misses you. You barely miss the marrowcuda. The marrowcuda is moderately damaged. You closely miss the marrowcuda. The marrowcuda bites you. You block the marrowcuda's attack. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * You closely miss the marrowcuda. The marrowcuda is moderately damaged. You barely miss the marrowcuda. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * The marrowcuda bites you but does no damage. x2 You block the marrowcuda's attack. You slash the marrowcuda! The marrowcuda is severely damaged. You slash the marrowcuda! The marrowcuda bites you. You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓)▓ ▓F▓ ▓F▓ ▓@▓ ▓F▓ ▓s▓ ▓S▓ ▓s▓ ▓J▓ ▓.▓ ▓+▓ You could see a water moccasin, 3 marrowcudas, 2 scorpions and a jelly. Vanquished Creatures An endoplasm (D) A jackal (D) A bat (D) A goblin (D) A kobold (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | koxman the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 38 | D | Encountered a marrowcuda 38 | D | Encountered a scorpion 38 | D | Encountered a water moccasin 38 | D | Encountered a scorpion 38 | D | Encountered a jelly 40 | D | Encountered a marrowcuda 40 | D | Encountered a marrowcuda 45 | D | Slain by a marrowcuda Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.2 Axes | 3 | 3.0 Armour | | 3.2 Shields | | 4.0 Action || total ---------------------------++------- Attack: Normal || 15 Melee: War axe || 21 Drink: Might || 1 Armour: Scale mail || 17 Dodge: Dodged || 10 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 19 | 0 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 19 | 0 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 50 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+