koxman the Dungeon (4, 0, D) a +0 short sword 5 stones a quokka corpse (skeletalised by now) (10, 0, D) a +0 mace a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) a hound corpse (skeletalised by now) (14, 4, D) 6 boomerangs (19, 4, D) a scroll of blinking (21, 4, D) a wyvern corpse (22, 4, D) an atropa-tipped dart a cane toad skeleton (23, 4, D) a cane toad skeleton a water moccasin skeleton a komodo dragon skeleton (31, 4, D) a hydra corpse (43, 0, D) a scroll of blinking (44, 0, D) a +4 quarterstaff of speed a +2 partisan of venom the +2 morningstar of the Irksome God {heavy, rF+++ rN++ Str-4 Dex+3} rF+++: It renders you almost immune to fire. rN++: It greatly protects you from negative energy. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 broad axe "Killer Klown's Doom" {sunder, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 rapier of distortion (46, 0, D) a +0 barding (47, 0, D) a +0 helmet (48, 0, D) a +2 ring mail (50, 0, D) a +3 ring of intelligence a +3 ring of intelligence a +0 long sword (53, 0, D) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (55, 0, D) a +0 dagger a +0 robe an orc skeleton (59, 0, D) a +0 orcbow a centaur skeleton (61, 0, D) a +0 dagger a +0 robe a +0 mace