koxman Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -10, D:1) a ball python skeleton (11, -6, D:1) a +0 ring mail (11, 3, D:1) a frilled lizard skeleton (15, -20, D:1) a +0 dagger 5 stones (15, 4, D:1) a +0 club (16, -12, D:1) a +0 dagger (19, -9, D:1) a +0 whip a gnoll skeleton (20, -7, D:1) a +0 pair of boots (21, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -9, D:1) a +0 dagger (40, 13, D:1) a ball python corpse (skeletalised by now) (41, 7, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (45, -36, D:1) a +0 dagger (47, 22, D:1) a bat corpse (skeletalised by now) (49, 7, D:1) a +0 robe (50, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (55, -25, D:1) 6 boomerangs Level 2 of the Dungeon [Shop] Koujuez's Antique Armour Boutique a +0 pair of boots (108 gold) a +0 leather armour (48 gold) the +2 ring mail "Suacu" {rC+ Dex+3} (823 gold) Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. an orb of mayhem (312 gold) a +0 scale mail (96 gold) a +0 robe (16 gold) a +1 plate armour of poison resistance (768 gold) a +0 chain mail of poison resistance (204 gold) a +0 cloak (108 gold) (0, 0, D:2) 4 stones (3, 10, D:2) a +0 dagger (5, 34, D:2) a +0 leather armour (22, 13, D:2) a quokka skeleton (22, 14, D:2) a rat skeleton (24, 11, D:2) a +0 leather armour (26, 18, D:2) a bat skeleton (26, 20, D:2) a +0 club a goblin skeleton (27, 13, D:2) a +0 ring mail (28, 44, D:2) a +0 robe (34, 8, D:2) 5 stones (44, 3, D:2) a +0 club a +0 sling (47, 33, D:2) a rat skeleton (52, 12, D:2) a +0 club a goblin skeleton (62, 25, D:2) a rat corpse (skeletalised by now) (62, 43, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Jiluxkass's Assorted Antiques a +0 plate armour (621 gold) a +0 spear (81 gold) a +0 longbow (175 gold) a +0 orcbow (94 gold) the +3 battleaxe of Disembowelment {freeze, rCorr} (1061 gold) rCorr: It protects you from acid and corrosion. a serpent talisman (810 gold) a +3 mace of protection (556 gold) (0, 0, D:3) a frilled lizard skeleton (0, 40, D:3) a +0 dagger (9, 27, D:3) a +0 robe (13, 20, D:3) a +0 hand axe (34, 10, D:3) a +0 short sword a stone (34, 11, D:3) a +1 dagger of draining a +0 sling a goblin corpse (skeletalised by now) (34, 36, D:3) a +0 pair of gloves (37, -2, D:3) a +0 club a goblin corpse (skeletalised by now) (39, 37, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) an iguana corpse (skeletalised by now) (8, 21, D:4) a +0 short sword (8, 49, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (10, 5, D:4) a +0 robe (11, 36, D:4) a hobgoblin skeleton an adder skeleton (14, -4, D:4) a +0 whip (24, 15, D:4) a +0 dagger (28, 5, D:4) an adder skeleton (28, 15, D:4) a +0 club a kobold skeleton (29, 47, D:4) a +0 spear (29, 48, D:4) a +0 spear a gnoll skeleton (30, 45, D:4) a +0 halberd a gnoll skeleton (38, 28, D:4) a +0 dagger a kobold skeleton (51, 18, D:4) 4 poisoned darts (55, 31, D:4) the felid skeleton of Natasha Level 5 of the Dungeon [Shop] Qonyfed's Antique Armour Emporium a +2 ring mail of fire resistance (546 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +0 scale mail (104 gold) a +0 helmet (117 gold) a +0 pair of gloves (117 gold) a +0 scale mail (104 gold) a +2 plate armour of poison resistance (962 gold) (0, 0, D:5) the +0 robe of the First Snow {^Contam +Inv SInv Stlth+} SInv: It lets you see invisible. +Inv: It lets you turn invisible. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (3, -30, D:5) a +0 mace (9, -43, D:5) a +0 mace (10, -34, D:5) Sif Muna's Incunable of Ouranomancy Spells Type Level a - Shock Conjuration/Air 1 (unseen) (19, -30, D:5) an iguana skeleton (31, -30, D:5) a +0 club (35, -9, D:5) a yak corpse (skeletalised by now) (36, -26, D:5) a jackal skeleton (44, -14, D:5) a +0 double sword Level 6 of the Dungeon [Shop] Feos's Weapon Emporium a +0 flail (49 gold) a +0 whip (35 gold) a +0 mace (42 gold) a +0 spear (42 gold) a +1 rapier of venom (165 gold) a +0 long sword (49 gold) a +1 orcbow of flaming (186 gold) a +2 hand axe of distortion (273 gold) a +0 short sword (42 gold) a +0 spear (42 gold) a +0 short sword (42 gold) a +0 club (14 gold) [Shop] Kucolu's Elemental Accessories a +1 rapier of freezing (170 gold) a ring of protection from fire (300 gold) a staff of air (300 gold) Iceubaes's Textbook on the Rocks (624 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Permafrost Eruption Ice/Earth 6 d - Hellfire Mortar Fire/Earth 7 [Shop] Yxech's Jewellery Boutique a ring of see invisible (180 gold) a +6 ring of strength (432 gold) a ring of see invisible (180 gold) the ring of Essorhen {Str+3 Dex+6 Stlth+} (625 gold) [ring of dexterity] Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. an amulet of faith (480 gold) a serpent talisman (360 gold) the death talisman of the Old and Reckless {rElec rC+ Int-4} (2034 gold) [talisman of death] Int-4: It affects your intelligence (-4). rC+: It protects you from cold. rElec: It insulates you from electricity. the ring of Jaumeaz {+Blink Fly Str+5} (504 gold) [ring of flight] Str+5: It affects your strength (+5). Fly: It grants you flight. +Blink: It lets you blink. a ring of magical power (240 gold) (0, 0, D:6) a +0 broad axe (3, 29, D:6) a staff of earth (unseen) (5, 29, D:6) an orb of mayhem (unseen) (8, 23, D:6) a yak corpse (9, 28, D:6) a +0 quarterstaff (13, -2, D:6) 38 stones (13, 13, D:6) 5 stones (15, 3, D:6) a hound corpse (skeletalised by now) (15, 30, D:6) a scroll of fear the Ecumenical Temple