Dungeon Sprint DCSS version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 13193517755788557715 1 koxman the Shield-Bearer (level 1, -4/18 HPs) Began as a Formicid Fighter on Sept 9, 2024. Succumbed to a kobold's poison ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:07 (10 turns). koxman the Shield-Bearer (Formicid Fighter) Turns: 10, Time: 00:00:07 Health: -4/18 AC: 6 Str: 20 XL: 1 Next: 22% Magic: 1/1 EV: 8 Int: 7 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (-4 -> -35) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: + Level 3.5 Fighting * Level 2.6 Long Blades - Level 3.2 Armour - Level 4.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, koxman the Formicid Fighter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A kobold, a quokka, 2 hobgoblins and a goblin come into view. The kobold is wielding a +0 dagger of venom. The hobgoblin shouts! The kobold shouts! The hobgoblin shouts! The goblin shouts! You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. You block the hobgoblin's attack. You hit the hobgoblin. You kill the hobgoblin! The kobold hits you with a +0 dagger of venom. You are poisoned. You closely miss the kobold. You feel very sick. The kobold barely misses you. You barely miss the kobold. You feel sick. The kobold hits you but does no damage. You are lethally poisoned! You closely miss the kobold. You feel very sick. The kobold hits you with a +0 dagger of venom. You are more poisoned. The kobold hits you with a +0 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You barely miss the kobold. Ouch! That really hurt! You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓@▓ ▓K▓ ▓r▓ ▓g▓ ▓g▓ ▓.▓ ▓.▓ ▓+▓ You could see a quokka, a hobgoblin, a goblin and a kobold. Vanquished Creatures A hobgoblin (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | koxman the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 10 | D | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total ---------------------------++------- Melee: Long sword || 7 Armour: Scale mail || 4 Dodge: Dodged || 2 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts