koxman Level 1 of the Dungeon (0, 0, D:1) 5 stones (1, -6, D:1) 8 gold pieces a potion of mutation (5, -5, D:1) a giant cockroach corpse (5, 1, D:1) a book of Armaments (12, 14, D:1) a +0 sling (12, 34, D:1) a +0 whip 5 stones (23, -5, D:1) a +0 dagger (24, -5, D:1) 3 stones (24, 2, D:1) a +0 club (27, 28, D:1) a rat corpse (skeletalised by now) (30, 22, D:1) a bat corpse (skeletalised by now) (32, 28, D:1) a +0 rapier (39, 19, D:1) a +0 short sword a kobold corpse (skeletalised by now)