koxman Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 1, D:1) a jackal corpse (skeletalised by now) (0, 3, D:1) a +0 sling of freezing (8, 0, D:1) a +0 robe (12, -7, D:1) a +0 club (20, 12, D:1) 8 stones (31, 19, D:1) a bat corpse (skeletalised by now) (32, 1, D:1) a +0 dagger 2 stones (34, 23, D:1) 4 stones (35, 1, D:1) a ball python corpse (skeletalised by now) (40, 35, D:1) a +0 club (42, -5, D:1) a +0 short sword (49, -6, D:1) a bat corpse (skeletalised by now) (49, -3, D:1) a +0 hand axe (50, 2, D:1) a +0 club (56, 29, D:1) a +0 robe (57, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (0, 7, D:2) a +0 sling (9, 4, D:2) a hobgoblin corpse (skeletalised by now) (12, 2, D:2) a +0 dagger (14, -1, D:2) a +0 leather armour (15, 2, D:2) a bat corpse (18, 3, D:2) an iguana corpse (19, -1, D:2) a ball python corpse (19, 11, D:2) a +0 leather armour (20, 3, D:2) 7 stones (33, 8, D:2) a ribbon worm corpse (37, 13, D:2) an adder corpse