koxman Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -30, D:1) a bat corpse (skeletalised by now) (5, -30, D:1) a rat corpse (skeletalised by now) (5, -26, D:1) a rat corpse (skeletalised by now) (5, -2, D:1) a +0 leather armour (6, -30, D:1) a +0 club a kobold corpse (skeletalised by now) (6, 5, D:1) a rat corpse (skeletalised by now) (11, -23, D:1) a quokka skeleton (19, 1, D:1) 8 stones (22, -7, D:1) a hobgoblin corpse (skeletalised by now) (27, -29, D:1) a +0 dagger (29, -30, D:1) a +0 dagger (29, -24, D:1) a quokka skeleton (29, -20, D:1) a ball python skeleton (30, -10, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -44, D:2) an adder corpse (skeletalised by now) (15, -44, D:2) a +0 club a kobold corpse (skeletalised by now) (23, -39, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (29, -49, D:2) a ball python corpse (33, -15, D:2) an adder corpse (36, -12, D:2) a +0 sling (37, -15, D:2) 18 gold pieces (39, -49, D:2) a jackal corpse (43, -9, D:2) a +0 scale mail (45, -49, D:2) a quokka corpse (45, -48, D:2) a +0 club 5 stones (46, -43, D:2) an adder corpse