koxman Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (25, -23, D:1) a rat corpse (skeletalised by now) (26, -16, D:1) 7 stones (27, -12, D:1) a +0 ring mail (27, -7, D:1) a +0 robe (28, 15, D:1) a +0 pair of gloves (37, 27, D:1) a +0 robe (44, 1, D:1) a frilled lizard corpse (skeletalised by now) (50, 12, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, -14, D:2) a rat corpse (skeletalised by now) (5, -14, D:2) a rat corpse (skeletalised by now) (10, 12, D:2) a +0 club a goblin skeleton (19, 17, D:2) a jackal skeleton a jackal skeleton a rat skeleton (25, -4, D:2) a ball python skeleton (26, -4, D:2) a +0 club a +0 sling (29, 22, D:2) a +0 spear (36, -21, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail (still there?) a +1 ring mail of cold resistance (still there?) (1, -3, D:3) a +0 robe (6, -15, D:3) the +0 leather armour "Imolaul" {+Inv Str+3} Str+3: It affects your strength (+3). +Inv: It lets you turn invisible.