Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 6739364640974118606 10 koxman the Trooper (level 2, 2/24 HPs) Began as a Demonspawn Monk on Sept 9, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (86 turns). koxman the Trooper (Demonspawn Monk) Turns: 86, Time: 00:00:10 Health: 2/24 AC: 2 Str: 11 XL: 2 Next: 10% Magic: 2/2 EV: 11 Int: 10 God: Gold: 6 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . c - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: sturdy frame 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of ambrosia e - a potion of curing {unknown} Skills: + Level 3.2 Fighting - Level 2.6 Dodging * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History The gnoll shouts! You hear a loud squeak. The gnoll moves out of view. A quokka and 2 rats come into view. Found a scroll labelled NUNER JAHUTH. The rat squeaks loudly. x2 The rat bites the plant. The plant begins to die. A bat comes into view. You hit the gnoll but do no damage. The gnoll hits you with a +0 whip. The rat bites the plant. The plant begins to die. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. The quokka barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The bat barely misses you. The gnoll attacks as it pursues you! The gnoll misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is severely wounded. The gnoll completely misses you. You hit the gnoll. You kill the gnoll! Your Unarmed Combat skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel less encumbered by your armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.........### #.(.## ###.....### ###..## ###.........### ##..# ###.............### ##.# #.......~~~.......# #.####### #.....~~≈≈≈~~.....# #........ #....~≈≈≈≈≈≈≈~....#####........ ###################............ .......rb.r@....#######.### ........######### .# ..P..PP..# # .PPP.P.P.# .P.....P.. .P......... .P...P.P.### .....PPP.. .......r.. You could see a quokka, a bat and a rat. Vanquished Creatures A gnoll (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | koxman the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 86 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 86 | D:1 | Reached XP level 2. HP: 2/24 MP: 2/2 86 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms, ebering_ecumenical_altar_hall, nicolae_grassy_gnolls Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 3.2 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 11 Armour: Robe || 10 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 85 | 0 | 0 | 60 | 1 | 85.0 | Dungeon | 85 | 85 | 0 | 0 | 60 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 85 daAuts