koxman Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 5, D:1) a hobgoblin corpse (skeletalised by now) (10, 6, D:1) 6 stones (12, 7, D:1) a +0 dagger (14, 33, D:1) a ball python corpse (skeletalised by now) (15, 33, D:1) a rat corpse (skeletalised by now) (18, 32, D:1) 4 stones (29, 12, D:1) 8 stones (29, 15, D:1) a +0 mace (31, 36, D:1) 9 stones (32, 33, D:1) a +0 cloak (36, 41, D:1) a hobgoblin corpse (skeletalised by now) (40, 14, D:1) 5 poisoned darts (40, 15, D:1) a rat skeleton (43, 14, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 11, D:2) a +2 dagger of venom 4 stones (1, -35, D:2) a frilled lizard corpse (skeletalised by now) (4, 25, D:2) a +0 spear (7, 14, D:2) a quokka skeleton (19, -14, D:2) a hobgoblin corpse (skeletalised by now) (30, -20, D:2) a +0 scimitar (35, 0, D:2) a +0 dagger 4 stones an adder corpse (skeletalised by now) a kobold corpse (skeletalised by now) (40, 0, D:2) a +0 morningstar (41, -23, D:2) a ball python skeleton (42, -10, D:2) a +0 dagger 5 stones (44, -10, D:2) a +0 dagger 2 stones a kobold skeleton a hobgoblin skeleton (49, 11, D:2) the +1 robe "Xedghapp" {*Corrode SInv Archmagi} SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Archmagi: It increases the power of your magical spells. (54, -26, D:2) a bat corpse (skeletalised by now) (54, -24, D:2) a rat corpse (skeletalised by now) (56, -18, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) an adder corpse a sewer (0, 0, Sewer) a giant cockroach corpse an adder corpse (0, 1, Sewer) an adder corpse (3, -9, Sewer) a dart slug corpse a giant cockroach corpse an adder corpse (3, -8, Sewer) a frilled lizard corpse (4, 11, Sewer) a ball python corpse (5, 11, Sewer) a dart slug corpse