Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 17451680304600011872 14 koxman the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Monk on Sept 9, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (208 turns). koxman the Trooper (Demonspawn Monk) Turns: 208, Time: 00:00:12 Health: 23/24 AC: 2 Str: 11 XL: 2 Next: 27% Magic: 2/2 EV: 11 Int: 10 God: Gold: 27 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . c - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Scrolls f - a scroll of identify {unknown} Potions b - a potion of ambrosia d - a potion of mutation {unknown} e - a potion of attraction {unknown} Skills: + Level 3.2 Fighting - Level 2.6 Dodging * Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 36% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 50% 2 Fugue of the Fallen Necr 0% N/A 75% 3 Swiftness Air 0% N/A 75% 3 Airstrike Air 0% 2d(0-16) 98% 4 Anguish Hex/Necr 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 short sword; 5 stones; a kobold corpse You pick up a book of Dreams and begin reading... You add the spells Ensorcelled Hibernation, Fugue of the Fallen and Anguish to your library. You now have 16 gold pieces. You now have 27 gold pieces (gained 11). You open the door. There is an open door here. There is an open door here. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! A gnoll is nearby! Found a stone staircase leading down. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is severely wounded. The gnoll misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is almost dead. The gnoll misses you. You hit the gnoll. You kill the gnoll! Your Unarmed Combat skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......#. #...... #....... ....>..## ##..<... .......## ##....... #......## ##......#. #......## ##......##. #......###......###. #).....#......## .. #@..........## .# ##.........## . ##.......## .## ##.....## #. ##...## ## ##.## #.# #.# #.# ### There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An endoplasm (D:1) A kobold (D:1) A quokka (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | koxman the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 208 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 208 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 208 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_loops_corners, minmay_misc_feat_nine_boxes, minmay_door_square, chequers_avenue Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.2 Fighting | | 3.2 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 16 Armour: Robe || 8 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 207 | 207 | 0 | 0 | 175 | 1 | 207.0 | Dungeon | 207 | 207 | 0 | 0 | 175 | 1 | 207.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 207 daAuts