koxman Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 14, D:1) a +0 mace (1, 4, D:1) a +0 dagger (6, 10, D:1) a ball python skeleton (13, 17, D:1) a rat skeleton (15, 19, D:1) a hobgoblin skeleton a hobgoblin skeleton (15, 30, D:1) a +0 cloak (16, 20, D:1) a ball python skeleton (17, 21, D:1) a ball python skeleton (19, 46, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, 32, D:1) a +0 leather armour (28, 7, D:1) a hobgoblin corpse (skeletalised by now) (28, 21, D:1) a +0 leather armour (29, 45, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (36, 19, D:1) a +0 whip a gnoll skeleton (36, 34, D:1) a human skeleton (36, 35, D:1) a human skeleton (36, 37, D:1) a human skeleton (37, 34, D:1) a human skeleton (37, 35, D:1) a human skeleton (38, 33, D:1) a human skeleton (40, 5, D:1) 4 stones (40, 34, D:1) a human skeleton (40, 37, D:1) a human skeleton (43, 35, D:1) a rat skeleton (49, 39, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, -26, D:2) a +0 robe (16, -31, D:2) a quokka corpse (skeletalised by now) (19, 3, D:2) a +2 dagger of electrocution a goblin skeleton (21, -4, D:2) a hobgoblin skeleton (21, 22, D:2) an adder corpse (23, 18, D:2) a +0 short sword (26, -28, D:2) 5 stones (30, -8, D:2) a +0 short sword (34, -17, D:2) a +0 ring mail (36, -10, D:2) 2 stones