Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 3260673656998099870 9 koxman the Trooper (level 2, 12/24 HPs) Began as a Demonspawn Monk on Sept 9, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (316 turns). koxman the Trooper (Demonspawn Monk) Turns: 316, Time: 00:00:19 Health: 12/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . c - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Scrolls e - a scroll of identify {unknown} Potions b - a potion of ambrosia d - a potion of lignification {unknown} f - a potion of mutation {unknown} Skills: + Level 3.2 Fighting - Level 2.6 Dodging * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 36% 1 Confusing Touch Hex 0% N/A 75% 3 Dispel Undead Necr 0% 3d6 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History 2 jackals come into view. Found 11 gold pieces. The jackal barks! You see here 3 stones. There are monsters nearby! You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal misses you. The jackal bites you. You barely miss the jackal. The jackal bites you. The jackal misses you. You hit the jackal but do no damage. The jackal barely misses you. The jackal misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### #.......# #.......###### #.$............ #.............. #@........ ###......... #........... #.#......... #.#......... ####........... #......######### #............... #.......#######. There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | koxman the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 316 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 316 | D:1 | Reached XP level 2. HP: 12/24 MP: 2/2 316 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, hellmonk_ecumenical_altar_heavens_door Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 3.2 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 30 Armour: Robe || 13 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 313 | 313 | 0 | 0 | 264 | 1 | 313.0 | Dungeon | 313 | 313 | 0 | 0 | 264 | 1 | 313.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 313 daAuts