koxman Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, -1, D:1) a +0 leather armour (10, 5, D:1) a +0 scale mail (19, 10, D:1) a +0 dagger a goblin skeleton (20, -16, D:1) a +0 spear (21, -13, D:1) a quokka corpse (skeletalised by now) (24, -15, D:1) a bat corpse (skeletalised by now) (26, 12, D:1) 6 stones (28, 0, D:1) a +0 plate armour (28, 16, D:1) 6 stones (34, -19, D:1) a +0 dagger a goblin skeleton (39, -14, D:1) a +0 ring mail (40, 12, D:1) 2 poisoned darts (41, 22, D:1) a hobgoblin corpse (skeletalised by now) (45, -15, D:1) a ball python skeleton (62, -1, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +2 leather armour "Usaudiod" {MP+8 SInv} MP+8: It affects your magic capacity (+8). SInv: It lets you see invisible. (10, -16, D:2) 4 boomerangs (12, -1, D:2) a +0 dagger 2 stones (19, -16, D:2) a +0 robe (19, 12, D:2) a +0 club 4 stones (22, 7, D:2) a ball python skeleton (25, -17, D:2) a +0 club (25, 2, D:2) a +0 chain mail (28, 4, D:2) a +0 flail (33, 3, D:2) a rat skeleton (35, -11, D:2) a +0 robe (37, 17, D:2) a +0 short sword (41, -13, D:2) a +0 dagger (46, 2, D:2) 5 stones (55, -16, D:2) a +0 robe (56, -13, D:2) a +0 ring mail (58, 5, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (1, 0, D:3) a +0 short sword a +0 dagger 3 stones a kobold corpse (skeletalised by now) (9, 6, D:3) 6 stones (10, -19, D:3) 2 poisoned darts (20, 21, D:3) a quokka corpse (skeletalised by now) (24, 14, D:3) 3 stones (25, 22, D:3) a +0 chain mail (27, -6, D:3) a +0 whip (33, -1, D:3) a +0 ring mail (38, -12, D:3) a +0 whip a jackal corpse a jackal corpse (42, -13, D:3) 8 stones