koxman Level 1 of the Dungeon [Shop] Conudof's Jewellery Shoppe a ring of protection from fire (275 gold) a +6 ring of strength (396 gold) a ring of positive energy (220 gold) a ring of poison resistance (220 gold) the ring of Xom's Full Attention {rPois MP+9 Str+2 Slay+2 Stlth+} (512 gold) [ring of magical power] Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. a ring of protection from fire (275 gold) a ring of willpower (275 gold) a serpent talisman (330 gold) a +6 ring of intelligence (396 gold) a ring of fire (275 gold) [Shop] Cyumilime's General Store a +0 heavy broad axe (119 gold) 5 stones (6 gold) a +2 robe of fire resistance (230 gold) a +0 robe (9 gold) a potion of curing (39 gold) the +10 war axe "Tulis" {holy, rF+ SInv} (968 gold) rF+: It protects you from fire. SInv: It lets you see invisible. a scroll of identify (26 gold) a scroll of amnesia (52 gold) a +1 falchion of freezing (161 gold) 4 stones (5 gold) (0, 0, D:1) a quokka corpse (skeletalised by now) (1, 7, D:1) a hobgoblin corpse (skeletalised by now) (16, 3, D:1) a ball python corpse (skeletalised by now) (25, 7, D:1) a +0 club (27, 34, D:1) a +0 club a hobgoblin skeleton (38, -6, D:1) a +0 trident (39, -2, D:1) a frilled lizard skeleton (39, -1, D:1) a +0 short sword 5 stones a kobold skeleton (49, 37, D:1) a frilled lizard corpse (skeletalised by now) (58, 17, D:1) a +0 scale mail (59, -1, D:1) a ball python corpse (skeletalised by now) (59, 7, D:1) a human skeleton (59, 9, D:1) a human skeleton (61, 8, D:1) a human skeleton (61, 11, D:1) a human skeleton (62, 1, D:1) a +0 sling (62, 11, D:1) a human skeleton (63, 9, D:1) a human skeleton (64, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (64, 7, D:1) a human skeleton (64, 31, D:1) a +0 cloak (65, 1, D:1) a +0 club Level 2 of the Dungeon [Shop] Icrir's General Store a +0 dagger (22 gold) a +1 heavy spear (136 gold) 6 poisoned darts (39 gold) a potion of heal wounds (55 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a +0 robe (7 gold) (0, 0, D:2) a ball python corpse (skeletalised by now) (0, 18, D:2) a ball python skeleton (5, -8, D:2) a +0 ring mail (6, -8, D:2) a +0 spear (11, 27, D:2) a +1 plate armour of fire resistance (13, 23, D:2) a +0 chain mail (21, 13, D:2) a +0 barding (25, 8, D:2) a +0 sling (31, -5, D:2) a +0 dagger (31, 2, D:2) a +0 spear (39, 5, D:2) 4 darts of dispersal (41, -3, D:2) a bat skeleton (46, 10, D:2) 8 stones (46, 29, D:2) a +0 short sword (47, 14, D:2) a ball python skeleton (56, 12, D:2) a ball python corpse (skeletalised by now) (58, 34, D:2) a scarf of harm Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (14, 0, D:3) a +0 falchion a +0 chain mail the human corpse of Terence (23, -26, D:3) a quokka corpse (23, -3, D:3) 5 stones (24, -34, D:3) 6 stones (24, -8, D:3) a +0 dagger (26, -21, D:3) 5 stones (27, 13, D:3) a dart slug corpse (31, -24, D:3) a +1 whip of venom 3 stones a kobold corpse (skeletalised by now) (33, -28, D:3) a bat corpse (skeletalised by now) (35, -29, D:3) a hobgoblin corpse (skeletalised by now) (36, -3, D:3) a +0 robe (39, -32, D:3) a +0 hand axe (43, -26, D:3) a +0 quarterstaff (52, -16, D:3) a +0 hammer