Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 9962950672172533015 9 koxman the Trooper (level 2, 19/24 HPs) Began as a Demonspawn Monk on Sept 6, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (462 turns). koxman the Trooper (Demonspawn Monk) Turns: 462, Time: 00:00:24 Health: 19/24 AC: 4 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 10 God: Gold: 37 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: thin metallic scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of light Scrolls d - a scroll of amnesia {unknown} g - a scroll of revelation {unknown} Potions b - a potion of ambrosia e - 2 potions of lignification {unknown} f - a potion of enlightenment {unknown} Skills: + Level 3.2 Fighting - Level 2.6 Dodging * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 0% N/A 75% 3 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) Message History a +0 whip; a kobold corpse You open the door. There is an open door here. You now have 27 gold pieces (gained 11). As you open the door, it creaks loudly! There is an open door here. You pick up a There-And-Back Book and begin reading... You add the spells Teleport Other, Gell's Gavotte and Dispersal to your library. You now have 37 gold pieces (gained 10). 2 jackals come into view. Found a stone staircase leading down. Okay, then. A jackal comes into view. The jackal barks! x2 The jackal misses you. A jackal comes into view. You hit the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal. You kill the jackal! You closely miss the jackal. The jackal bites you. The jackal misses you. You hit the jackal. The jackal is moderately wounded. The jackal misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Thin metallic scales grow over part of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############ #..>hh@....## #.#####.....#... #.##..#... ###.##..... #.......... ##.###.#.#.#.##. ## #............# #. ##.###.#.#.### #. #.....# ##+## #. You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) 2 jackals (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) A goblin (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | koxman the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 462 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 462 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 462 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_loops_corners, serial_shops, nicolae_shop_behind_doors Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 3.2 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 26 Punch || 1 Armour: Robe || 13 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 460 | 460 | 0 | 0 | 401 | 1 | 460.0 | Dungeon | 460 | 460 | 0 | 0 | 401 | 1 | 460.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 460 daAuts