koxman Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (1, 27, D:1) a ball python corpse (skeletalised by now) (9, 37, D:1) a +0 dagger (10, 1, D:1) 8 stones (12, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 13, D:1) a bat corpse (skeletalised by now) (12, 21, D:1) a +0 dagger (23, -5, D:1) a quokka corpse (skeletalised by now) (24, 34, D:1) a hobgoblin skeleton (36, 26, D:1) a rat corpse (skeletalised by now) (38, 30, D:1) a ball python skeleton (40, -11, D:1) a +0 whip (40, 22, D:1) a +0 leather armour (41, 42, D:1) 2 stones (44, -15, D:1) a hobgoblin corpse (skeletalised by now) (48, 31, D:1) a ball python skeleton (50, 11, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a giant cockroach corpse (6, 2, D:2) a frilled lizard corpse (11, -3, D:2) a dart slug corpse (23, 2, D:2) the +2 pair of gloves of Minor Irritation {Str+2 SInv} Str+2: It affects your strength (+2). SInv: It lets you see invisible. Level 3 of the Dungeon (0, 0, D:3) a +0 club