Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 10690841608230360610 8 koxman the Trooper (level 2, 18/24 HPs) Began as a Demonspawn Monk on Sept 5, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (145 turns). koxman the Trooper (Demonspawn Monk) Turns: 145, Time: 00:00:14 Health: 18/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 14 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . c - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of ambrosia Skills: + Level 3.1 Fighting - Level 2.6 Dodging * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History No target in view! A ball python comes into view. The ball python hisses angrily. A ball python is nearby! You hit the ball python. The ball python is moderately wounded. The ball python closely misses you. x2 You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! A bat and an endoplasm come into view. The endoplasm quivers. The endoplasm moves out of view. A bat is nearby! Found 13 gold pieces. The bat misses you. You closely miss the bat. The bat closely misses you. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is almost dead. The bat closely misses you. x2; The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The bat barely misses you. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm hits you but does no damage. The bat barely misses you. You hit the endoplasm. You kill the endoplasm! The bat barely misses you. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#######.##. .$.......... .. ..#....#... . . .........# .# .. #....#..##.#... .##....#......... .......b......... #.....@......# #.# #.##..#..#...#.. #.# .....#..#...#.# #.#. .......#......#.### #.#. .#.##..##.#.......# #.#. .......##.#...#.#.###.#. . #..........#.......#. ##.........#......... #...........#.###.#. You could see a bat. Vanquished Creatures 2 endoplasms (D:1) 3 ball pythons (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | koxman the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 145 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 145 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 145 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_2, aquarium_window_corridor_2, aquarium_view_2c, minmay_pentomino_u4 Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 3.1 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 22 Armour: Robe || 6 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 145 | 145 | 0 | 0 | 99 | 1 | 145.0 | Dungeon | 145 | 145 | 0 | 0 | 99 | 1 | 145.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 145 daAuts