Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 10244843747281867242 8 koxman the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Monk on Sept 5, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (183 turns). koxman the Trooper (Demonspawn Monk) Turns: 183, Time: 00:00:28 Health: 23/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . c - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + d - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Jewellery d - a ring of willpower (left hand) Potions b - a potion of ambrosia Skills: + Level 3.1 Fighting - Level 2.6 Dodging * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 50% 2 Ignite Poison Fire/Alch 0% N/A 98% 4 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! d - a ring of willpower You see here a rat corpse. d - a ring of willpower (left hand) A bat comes into view. You hit the bat but do no damage. The bat hits you. You completely miss the bat. The bat hits you. The bat misses you. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A ball python comes into view. A ball python is nearby! The ball python hisses angrily. The ball python barely misses you. The ball python misses you. You hit the ball python. The ball python is severely wounded. The ball python misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ß...ß #...# #...# ##...# #⌠...ß #...# #...# ##..@## #ß...ß# ####...######## ...............# ##### #######.######.# ....# #.# #.# ..#.# #.# ##.## #.#.# #.# #...######. ..#.# #.# #.#........ There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A bat (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | koxman the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 183 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 183 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 183 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_loops_ring, serial_shops, shop, corexii_hall_statues_i Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 3.1 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 14 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 219 | 219 | 0 | 0 | 190 | 1 | 219.0 | Dungeon | 219 | 219 | 0 | 0 | 190 | 1 | 219.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 219 daAuts