Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 4465018115219943037 8 koxman the Trooper (level 2, 19/24 HPs) Began as a Demonspawn Monk on Sept 5, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (46 turns). koxman the Trooper (Demonspawn Monk) Turns: 46, Time: 00:00:12 Health: 19/24 AC: 2 Str: 17 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . c - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Jewellery d - a +6 ring of strength (left claw) Scrolls e - a scroll of identify {unknown} Potions b - a potion of ambrosia Skills: + Level 3.1 Fighting - Level 2.6 Dodging * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History A dart slug comes into view. Found a grey potion. Found a ring mail. A jackal comes into view. The frilled lizard barely misses you. You punch the frilled lizard! You kill the frilled lizard! The jackal barks! A jackal comes into view. Found 3 scrolls labelled VUYLIJIVU. You see here a frilled lizard corpse. You hit the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart misses you. A jackal comes into view. You hit the dart slug. The dart slug is almost dead. The dart slug barely misses you. You hit the dart slug. You kill the dart slug! You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! Your Unarmed Combat skill increases to level 3! You hit the jackal. The jackal is moderately wounded. The jackal bites you. x2; The jackal closely misses you. x2 You hit the jackal. The jackal is almost dead. The jackal misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You have reached level 2! Your demonic ancestry asserts itself... Your fingernails lengthen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) !....................# ....................# #..........>.......# . #.............>.... ..# ##....#####++###... ?... #...##~~.......ß.. .....###..#~~..~~~~~~.#. ..........#~..~~...~~~#. ###...@.##~.~~..~..~~#. ##.†#h.#~.~~.~~~..~#. #......#~.~~.<.~~.~#. #.#[...#~..~~~.~~.~#. #..#....#~~..~..~~.~## #. .....#~~~...~~..~# # .#.#.#.~~~~~~..~~# . ..ß(......~~## ...###++##### You could see a jackal. Vanquished Creatures A dart slug (D:1) 2 jackals (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | koxman the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 46 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 46 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 46 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_rooms Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 3.1 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 16 Armour: Robe || 8 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 45 | 0 | 0 | 15 | 1 | 45.0 | Dungeon | 45 | 45 | 0 | 0 | 15 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 45 daAuts