koxman Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 25, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 35, D:1) a quokka corpse (skeletalised by now) (10, 3, D:1) a +0 club (13, 0, D:1) a bat corpse (skeletalised by now) (13, 2, D:1) a bat corpse (skeletalised by now) (15, 30, D:1) 6 large rocks (16, 31, D:1) a hobgoblin corpse (skeletalised by now) (23, 6, D:1) 6 stones (27, 15, D:1) a bat corpse (skeletalised by now) (28, 15, D:1) a +0 dagger a rat corpse (skeletalised by now) (40, 21, D:1) a +0 dagger (48, 26, D:1) a +0 club 4 stones a kobold skeleton (50, 24, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 4 stones (1, 29, D:2) a +0 dagger (2, 5, D:2) the +3 dagger "Doil Ill" {drain, Will+ rCorr Dex+3} Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (4, -1, D:2) a +0 dagger (4, 0, D:2) a hobgoblin skeleton (6, -1, D:2) a +0 whip a +0 animal skin a +0 helmet a +0 dagger (7, -6, D:2) a +0 dagger (7, -2, D:2) a +0 club (7, 0, D:2) a +0 club (8, 0, D:2) a +0 club a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (9, -3, D:2) an adder skeleton (16, 17, D:2) a ball python corpse (skeletalised by now) (18, 29, D:2) a +0 plate armour (22, -19, D:2) a +0 falchion (26, -15, D:2) a bat corpse (skeletalised by now) (34, 19, D:2) a +1 hammer of holy wrath (35, 17, D:2) a +3 quarterstaff of chaos a +0 cloak (38, 1, D:2) a +0 dagger (43, -15, D:2) a ball python skeleton (44, 5, D:2) a +0 dagger (45, 8, D:2) an adder skeleton (49, -1, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (4, 1, D:3) 2 potions of degeneration (9, 7, D:3) a +0 chain mail (16, -3, D:3) a +0 rapier