koxman Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (4, 10, D:1) a +0 short sword (5, -16, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (12, 10, D:1) 4 stones (13, -20, D:1) a +0 whip a kobold corpse (skeletalised by now) (16, -14, D:1) a bat corpse (skeletalised by now) (20, 16, D:1) a beast talisman (25, -1, D:1) a +0 whip (30, 23, D:1) a rat skeleton (32, -10, D:1) a bat corpse (skeletalised by now) (32, 7, D:1) a +0 dagger (36, -11, D:1) a ball python skeleton (38, -5, D:1) a +0 dagger 2 stones (48, -20, D:1) a bat corpse (skeletalised by now) (49, -8, D:1) a +0 ring mail (51, 12, D:1) a +0 club (54, -11, D:1) a bat skeleton (56, -12, D:1) a hobgoblin skeleton (59, -12, D:1) 6 stones (63, -17, D:1) a +0 cloak (67, -1, D:1) a +0 whip a +0 club a goblin corpse Level 2 of the Dungeon (0, 0, D:2) 17 gold pieces (2, 2, D:2) a potion of lignification (9, -1, D:2) a potion of mutation (9, 5, D:2) a scroll of identify (12, 7, D:2) a potion of curing