korsark Level 1 of the Dungeon (0, 0, D:1) a +0 whip (10, 9, D:1) a flux talisman (10, 14, D:1) a frilled lizard skeleton (19, 23, D:1) a +0 hand axe (26, -11, D:1) a +0 dagger (38, 25, D:1) 2 stones (43, 29, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 stones (2, -28, D:2) a bat corpse (skeletalised by now) (8, -29, D:2) a hobgoblin skeleton (8, -9, D:2) a hobgoblin skeleton (9, -29, D:2) a +0 dagger 5 stones a kobold skeleton (16, -3, D:2) a rat skeleton (16, 3, D:2) a rat corpse (skeletalised by now) (19, -1, D:2) a rat corpse (skeletalised by now) (20, -5, D:2) a rat skeleton (21, -13, D:2) a staff of cold (33, -25, D:2) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (36, -26, D:2) the +8 hammer of Departure {freeze, rPois rC- Dex+2} Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. (37, -5, D:2) a jackal skeleton (38, -6, D:2) a jackal skeleton (44, -9, D:2) a +0 falchion (44, -6, D:2) a +0 trident (46, -5, D:2) a +0 robe (54, -17, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (17, -14, D:3) a bombardier beetle corpse (21, -7, D:3) a +0 club