korsark Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (5, 9, D:1) a +0 dagger (7, 7, D:1) a bat skeleton (7, 23, D:1) a +0 club (15, 12, D:1) a bat skeleton (17, -2, D:1) a frilled lizard skeleton (17, 16, D:1) a hobgoblin skeleton (19, -7, D:1) a bat skeleton (24, -5, D:1) a +0 ring mail (24, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, -7, D:1) a +0 sling (30, -4, D:1) a +0 dagger a goblin skeleton (35, -10, D:1) a +0 leather armour (42, -7, D:1) a quokka skeleton (42, 4, D:1) a +0 leather armour (43, 16, D:1) a rat corpse (skeletalised by now) (44, -5, D:1) a bat skeleton (45, -2, D:1) a +0 ring mail (46, -1, D:1) 6 stones (54, -3, D:1) a +0 robe (54, 30, D:1) a goblin corpse (skeletalised by now) (56, 22, D:1) a +1 dagger of draining (57, 5, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) 6 stones (4, 9, D:2) 2 stones (7, -1, D:2) a ball python corpse (skeletalised by now) (12, 21, D:2) a +0 short sword a kobold corpse (skeletalised by now) (12, 23, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (20, 19, D:2) a +0 mace (23, 5, D:2) a +0 whip 3 stones (26, 21, D:2) a +0 dagger (28, -4, D:2) a frilled lizard corpse (skeletalised by now) (29, -4, D:2) an adder corpse (skeletalised by now) (30, 15, D:2) a +0 ring mail (34, 29, D:2) 2 stones (42, 32, D:2) a +0 dagger (47, 23, D:2) a +0 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 3 large rocks (17, -16, D:3) a +0 long sword (17, -10, D:3) a +0 club a goblin skeleton (17, 1, D:3) a +0 mace an orc corpse (skeletalised by now) (19, -1, D:3) a +0 dagger a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton (21, -15, D:3) a ring of ice a ring of ice (24, 4, D:3) a +0 flail (26, -25, D:3) a +0 ring mail (28, -22, D:3) a +0 sling (28, -14, D:3) a +0 dagger (28, 9, D:3) a +0 chain mail (29, 4, D:3) a +0 dagger (31, 4, D:3) 4 stones (36, -1, D:3) a +0 robe (37, -16, D:3) a bat skeleton (41, -13, D:3) a +0 short sword a +0 falchion a +0 leather armour a +0 dagger a +0 robe a +3 dagger of venom a +0 short sword a +0 leather armour a +0 hand axe a +0 chain mail (42, -4, D:3) a +0 short sword 4 stones a +0 club a kobold corpse (skeletalised by now) (43, 22, D:3) a +0 whip a +0 dire flail (44, -9, D:3) a +0 short sword a +0 leather armour (47, -1, D:3) an orb of wrath (48, -8, D:3) 4 stones (49, -8, D:3) a +0 club (49, -2, D:3) a +0 ring mail (51, -7, D:3) 8 stones (51, -6, D:3) a +0 flail a +0 ring mail a +1 vampiric dagger a stone a +0 club a kobold corpse (skeletalised by now) (53, 2, D:3) an orb of light (55, 0, D:3) a +0 club (58, 10, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 robe (5, -13, D:4) a +0 club (9, -20, D:4) 2 stones (9, 1, D:4) a +0 dagger a kobold corpse (skeletalised by now) (13, -36, D:4) a +0 whip (16, -33, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (18, 1, D:4) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (21, -21, D:4) a hound skeleton (26, -36, D:4) a ball python skeleton (29, 2, D:4) a +0 scale mail (47, -4, D:4) a +0 leather armour (48, -6, D:4) a +0 giant spiked club (50, -20, D:4) a quokka skeleton (50, -19, D:4) a +0 dagger (62, -15, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a scroll of fog (3, 3, D:5) the human corpse of Prince Ribbit (4, 3, D:5) a black bear corpse (5, 2, D:5) an adder corpse (5, 4, D:5) a +0 dagger a +0 robe (6, 1, D:5) a scorpion corpse (15, 3, D:5) a +0 whip a +0 robe (16, -2, D:5) an adder corpse the Ecumenical Temple