korenl137 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (14, -11, D:1) a ball python skeleton (15, 13, D:1) a bat corpse (skeletalised by now) (16, -19, D:1) a ball python skeleton (27, -12, D:1) a hobgoblin corpse (skeletalised by now) (29, 18, D:1) a +0 short sword 3 stones a kobold skeleton (30, -15, D:1) a +0 dagger (31, -15, D:1) a +0 short sword a goblin corpse (skeletalised by now) (36, -20, D:1) a +0 dagger a goblin skeleton (40, -22, D:1) a +0 hand axe (41, -10, D:1) a frilled lizard skeleton (42, -15, D:1) a +0 chain mail (44, -12, D:1) a +0 robe (45, -5, D:1) a +0 club Level 2 of the Dungeon (3, -6, D:2) 3 large rocks (5, -15, D:2) a +0 club (11, -35, D:2) a +0 dagger (13, -31, D:2) a rat corpse (14, -35, D:2) a +0 dagger (14, -18, D:2) a hobgoblin corpse (skeletalised by now) (22, -52, D:2) a potion of brilliance (28, -52, D:2) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. (unseen) (29, -52, D:2) a potion of invisibility (30, -16, D:2) a bat corpse (32, -1, D:2) a +0 whip 4 stones (38, -29, D:2) a +0 dagger a +0 robe an orc corpse (44, -35, D:2) a +0 club a goblin corpse