Dungeon Crawl Stone Soup version 0.35-a0-105-g08978299a1 (webtiles) character file. Game seed: 18222316277329062052 4 korenl137 the Grave Robber (level 1, -1/13 HPs) Began as a Mummy Necromancer on Feb 28, 2026. Slain by a kobold ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (225 turns). korenl137 the Grave Robber (Mummy Necromancer) Turns: 225, Time: 00:00:24 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 2/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting * Level 4.2 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Soul Splinter Necr 80% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The kobold hits your soul wisp with a +0 club. Your soul wisp returns to where it belongs. The jackal is no longer weakened. The jackal stops to sniff the ground. The jackal barely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal closely misses you. You are too injured to fight recklessly! Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (heavily wounded, chance to affect: 67%) You feel a surge of power! A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal closely misses you. Your soul wisp touches the jackal but does no damage. You hit the jackal. The jackal is almost dead. The jackal closely misses you. You encounter a jackal. The jackal bites you but does no damage. Your soul wisp closely misses the jackal. You hit the jackal. You kill the jackal! The jackal bites you. Your soul wisp closely misses the jackal. Your soul wisp closely misses the jackal. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites your soul wisp. The jackal barely misses you. Your soul wisp touches the jackal. The jackal dies! Something closely misses your soul wisp. The kobold attacks as it pursues you! The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Something bites your soul wisp but does no damage. You closely miss the kobold. The kobold hits you with a +0 club. You die... ###########.##K.......# # #~PP....@K*..#........### #PP~##.###............... #~~P##.# #...#........>.. #.##PP~# ###.#.......#### #.##P~P# #.##...>.## # #...P~~#####.###...## # #.#####~P~...# ##'## # #.# #PP~##.# #.# # #.### #P~P##.# #.# # #...# #.##P~P# ##.## #.<.###.##P~~###...###### #.........~P~##.....#...# ################...##.#.. #.# ##.###...# #.###########.## #.............# You could see a kobold (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A jackal (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) 2 jackals (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | korenl137 the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 225 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_corners Action || total ---------------------------++------- Attack: Normal || 8 Melee: Dagger || 8 Cast: Soul Splinter || 6 Armour: Robe || 14 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 229 | 229 | 0 | 0 | 187 | 1 | 229.0 | Dungeon | 229 | 229 | 0 | 0 | 187 | 1 | 229.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 229 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+