Dungeon Crawl Stone Soup version 0.34-a0-624-g73f07e0534 (webtiles) character file. Game seed: 16995293062668342435 59 korenl137 the Ruffian (level 3, -12/45 HPs) Began as a Draconian Shapeshifter on Aug 16, 2025. Mangled by Terence ... wielding a +2 falchion of electrocution (17 damage) ... on level 2 of the Dungeon. The game lasted 00:01:54 (1389 turns). korenl137 the Ruffian (Draconian Shapeshifter) Turns: 1389, Time: 00:01:54 Health: -12/45 AC: 21 Str: 18 XL: 3 Next: 78% Magic: 0/3 EV: 2 Int: 10 God: Gold: 74 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) - Branches rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois + (33%) (cloak unavailable) rElec . (100%) d - melded +0 pair of gloves rCorr . (100%) (boots unavailable) SInv . c - amulet of guardian spirit Will ..... e - +6 ring of dexterity Stlth ++ (no ring) HPRegen 0.27/turn a - melded quill talisman MPRegen 0.08/turn %: guardian spirit @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (AC +5), unfitting armour, (cold-blooded), (armoured tail 1) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Missiles f - 2 javelins (quivered) g - 3 poisoned darts Armour d - a +0 pair of gloves (melded) Jewellery c - an amulet of guardian spirit (worn) e - a +6 ring of dexterity (worn) Talismans a - a quill talisman (worn) b - a protean talisman Scrolls c - a scroll of poison {unknown} e - a scroll of teleportation {unknown} h - 2 scrolls of identify {unknown} j - a scroll of noise {unknown} l - 2 scrolls of brand weapon {unknown} Potions L - a potion of lignification {!q} d - a potion of curing {unknown} f - 2 potions of heal wounds {unknown} k - a potion of magic {unknown} n - a potion of attraction {unknown} Baubles a - 3 flux baubles Skills: + Level 2.6 Fighting + Level 2.2 Dodging * Level 1.5 Stealth * Level 3.5 Unarmed Combat + Level 3.2 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 0% N/A 75% 3 Stone Arrow Conj/Erth 0% 3d7 75% 3 Martyr's Knell Necr/Summ 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History Terence is lightly wounded. You throw a javelin. The javelin pierces through Terence but does no damage. You hit Terence. Terence is lightly wounded. You closely miss Terence. Terence is lightly wounded. Terence hits you with a +2 falchion of electrocution. You are electrocuted!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. Sorry, you're not good enough to have a special ability. Unknown command. Okay, then. Your quills recede back into your body. Your +0 pair of gloves unmelds from your body. You turn into a tree. Your +0 pair of gloves melds into your body. Your roots penetrate the ground. Terence hits you but does no damage. Unknown command. You barely miss Terence. Terence is lightly wounded. Terence hits you but does no damage. You hit Terence. Terence is moderately wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you but does no damage. You hit Terence. Terence is heavily wounded. Terence hits you with a +2 falchion of electrocution! * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is heavily wounded. Terence hits you but does no damage. You are electrocuted!! You die... Terence says, "Finally, peace and quiet." ....#####........# #. ..............##♣# #. ..#.#####.....##.@...# ## ..#.# ############(# # ....# # #.### # ..# # # # # # # # # # ## ### #. ..###### #. You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 adder zombies (D:2) 5 endoplasms A giant cockroach (D:2) 9 hobgoblins 4 quokkas 3 ball pythons (D:1) 5 ball python zombies (D:2) 3 bats A bat zombie (D:2) 4 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:2) 6 rats A spectral hobgoblin (D:1) 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | korenl137 the Draconian Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 29 | D:1 | Found a faded altar of an unknown god. 242 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 359 | D:1 | Reached skill level 1 in Stealth 926 | D:1 | Reached XP level 3. HP: 28/30 MP: 3/3 1379 | D:2 | Noticed Terence 1389 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, dreamdust_ecumenical_altar_drowned_temple, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_clump_small, infiniplex_forest_zigzag_1, infiniplex_forest_side_room, infiniplex_forest_corner_1, infiniplex_forest_clump_long, serial_bayou_crossing D:2: layout_loops_ring, serial_undead, serial_undead_a, serial_undead_d, serial_undead_a, serial_undead_f, serial_undead_a, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Stealth | 1 | 1.5 Fighting | | 2.6 Unarmed Combat | | 3.5 Shapeshifting | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 131 Tailslap || 16 Throw: Javelin || 2 Use: Potion || 1 Stab: Sleeping || 1 Armour: Skin || 72 Dodge: Dodged || 57 Form: || 1 Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1390 | 1383 | 7 | 0 | 1046 | 2 | 695.0 | Dungeon | 1390 | 1383 | 7 | 0 | 1046 | 2 | 695.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 944 daAuts D:2: 446 daAuts