kor11kor Level 1 of the Dungeon (3, 17, D:1) a hobgoblin corpse (skeletalised by now) (6, 30, D:1) a +0 short sword 3 stones (6, 31, D:1) a kobold skeleton (9, 4, D:1) a quill talisman (11, -14, D:1) a rat corpse (skeletalised by now) (17, -19, D:1) a hobgoblin corpse (skeletalised by now) (18, 9, D:1) a +0 leather armour (24, -6, D:1) a hobgoblin skeleton (34, 4, D:1) a +0 sling (36, 2, D:1) a +0 pair of boots (37, 31, D:1) a +0 rapier (46, 32, D:1) a +0 robe (47, -10, D:1) a +0 cloak (48, 39, D:1) a +0 club (54, 30, D:1) a +0 whip a kobold skeleton (56, -4, D:1) a bat skeleton (60, -13, D:1) a +0 ring mail Level 2 of the Dungeon (4, -7, D:2) a +0 cloak (5, -1, D:2) a quokka corpse (skeletalised by now) (8, -5, D:2) a bat corpse (skeletalised by now) (10, -10, D:2) a +0 spear (19, -5, D:2) a rat corpse (skeletalised by now) (21, 19, D:2) a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) (22, 19, D:2) a +0 dagger a kobold corpse (skeletalised by now) (27, 19, D:2) a bat corpse (skeletalised by now) (29, -1, D:2) a +6 ring of intelligence a scarf of invisibility a +2 hat a +0 dagger (30, 19, D:2) a +0 club a kobold corpse (skeletalised by now) (34, 15, D:2) a +0 dagger (35, -8, D:2) a +0 robe (38, -18, D:2) a parchment of Momentum Strike a +0 dagger (41, -24, D:2) a parchment of Disjunction (43, -13, D:2) a bat skeleton (43, -12, D:2) a +0 short sword (44, -12, D:2) a +0 club a ball python skeleton (45, -22, D:2) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (47, -24, D:2) a staff of fire (49, 24, D:2) a +0 dagger (54, -12, D:2) a +0 dagger 5 stones (61, -5, D:2) a +0 club a kobold skeleton (61, 13, D:2) a rat skeleton (63, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (66, 19, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Hucu's Antique Armour Emporium a +0 scale mail (112 gold) a +0 scale mail (112 gold) the +2 ring mail of Isergh {Rampage Dex+3} (764 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 tower shield of protection (560 gold) the +5 swamp witch's dragon scales {TrickPois rPois Int+3} (2332 gold) TrickPois: Whenever you inflict a negative status on an enemy, you also fully poison it. Those with rPois+ will only be lightly poisoned, and those with rPois∞ won't be poisoned at all. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 robe of positive energy (417 gold) a +2 plate armour of command (938 gold) a +0 scale mail (112 gold) a +0 ring mail (112 gold) (0, 0, D:3) a ball python corpse (skeletalised by now) (4, 5, D:3) an orb of mayhem (7, -6, D:3) a +0 dagger (21, -4, D:3) a +0 dagger a +1 leather armour of positive energy a +0 dagger a +0 ring mail a +0 whip a +0 chain mail an orc corpse (26, 13, D:3) 3 poisoned darts (29, 21, D:3) a +0 whip a +0 leather armour an orc corpse (31, 20, D:3) a +0 club a +0 leather armour (33, 19, D:3) a +1 antimagic short sword (still there?) a +0 leather armour (still there?) (34, 19, D:3) a bat corpse (37, 11, D:3) a hobgoblin corpse (41, -2, D:3) a bat corpse