knightlay Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (4, -18, D:1) a +0 club (7, -17, D:1) a +0 club a goblin skeleton (16, -41, D:1) a ball python corpse (skeletalised by now) (19, -27, D:1) a +0 short sword 2 stones (21, -27, D:1) a hobgoblin skeleton (23, -15, D:1) a +0 scale mail (24, 5, D:1) a ball python corpse (skeletalised by now) (30, 1, D:1) a +0 trident (34, -14, D:1) a +0 club a quokka skeleton (35, -8, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (42, -12, D:1) a quokka skeleton (43, -41, D:1) a +0 whip a gnoll corpse (skeletalised by now) (50, -9, D:1) a +0 sling (55, 15, D:1) a +0 dagger (56, -12, D:1) a +0 antimagic short sword (61, -13, D:1) a +0 club Level 2 of the Dungeon [Shop] Duiraobb's Antique Weapon Boutique a +3 spectral lajatang (1362 gold) a +0 dagger (50 gold) a +0 trident of freezing (207 gold) a +0 falchion (75 gold) the +2 sling of a volcano {freeze, Fly rN+} (650 gold) Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 short sword (75 gold) a +0 club (12 gold) a +1 long sword of flaming (332 gold) a +1 heavy mace (310 gold) (13, 12, D:2) a +0 club (33, 25, D:2) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (34, 9, D:2) a +0 dagger a kobold corpse (skeletalised by now) (42, 12, D:2) a +0 club (47, -3, D:2) a +0 sling a +0 dagger a goblin skeleton (47, 2, D:2) a quokka skeleton (54, 7, D:2) a ball python corpse (skeletalised by now) (56, -3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (56, -2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (59, -13, D:2) an adder corpse (skeletalised by now) (61, 31, D:2) a +0 club 4 stones Level 3 of the Dungeon [Shop] The Oracle's Delphic Readings a parchment of Volatile Blastmotes (96 gold) a parchment of Searing Ray (63 gold) a scroll of noise (unknown) (11 gold) a scroll of fog (44 gold) a parchment of Sticky Flame (143 gold) a parchment of Summon Ice Beast (96 gold) a scroll of fog (44 gold) a parchment of Metabolic Englaciation (202 gold) (0, 0, D:3) a +0 club an orc skeleton (1, -3, D:3) a spore talisman (1, -2, D:3) a bat skeleton (1, 0, D:3) a +0 mace an orc skeleton (2, -1, D:3) a +0 flail an orc skeleton (2, 0, D:3) a +0 trident an adder skeleton an orc skeleton (6, 4, D:3) a +0 ring mail (28, -20, D:3) a staff of cold (30, -23, D:3) a ball python skeleton (30, -20, D:3) a +0 dagger (34, -2, D:3) a +0 flail a +0 scale mail a +0 flail a +0 falchion a +0 hand axe a +0 scale mail (50, 7, D:3) a +0 spear (51, -14, D:3) a +0 robe (52, -4, D:3) a +0 club (53, -17, D:3) a rat skeleton (55, -14, D:3) a +0 rapier Level 4 of the Dungeon [Shop] Ukhleqet's Armour Shoppe a +0 ring mail of poison resistance (80 gold) the +8 chain mail of Lifelessness {rN+ Slay+3} (698 gold) rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 robe (9 gold) the +6 scale mail "Jienoapa" {Int+2} (452 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 robe (9 gold) (0, 0, D:4) a +0 giant spiked club (0, 42, D:4) a +0 scale mail (0, 44, D:4) a +0 plate armour (7, 31, D:4) a parchment of Call Imp (8, -2, D:4) a hound corpse (skeletalised by now) (16, 19, D:4) a +0 dagger a +2 robe of positive energy the elf skeleton of Dowan (17, 17, D:4) a +0 giant club (17, 18, D:4) a +0 short sword a +0 leather armour the elf skeleton of Duvessa (18, -8, D:4) a +0 leather armour (26, 29, D:4) a +0 club 2 stones a kobold skeleton (28, -2, D:4) a +0 club a +0 leather armour an orc skeleton (28, -1, D:4) a +0 club a +0 leather armour an orc skeleton (29, -3, D:4) a +1 short sword of flaming an orc skeleton (35, 31, D:4) a +0 dagger a +0 short sword an orc skeleton (36, 30, D:4) a +0 morningstar a +0 flail an adder skeleton an orc skeleton (39, -10, D:4) a +0 short sword an orc corpse (skeletalised by now) (39, -9, D:4) a +0 ring mail an orc corpse (skeletalised by now) (39, -8, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, 20, D:4) a +0 short sword (44, -4, D:4) a +0 hand axe an orc skeleton (45, 21, D:4) a +0 club (51, 37, D:4) the +3 dagger "Sauvuisa" {flame, ^Drain rElec Dex+3 Stlth+} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (53, 27, D:4) a +0 club a stone a kobold skeleton (56, -13, D:4) a +0 club 3 stones (56, -8, D:4) an iguana corpse (skeletalised by now) (57, -10, D:4) a +0 whip a jackal corpse (skeletalised by now) (58, -10, D:4) a jackal corpse (skeletalised by now) (63, 29, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Boileum's Firing Range the +6 arbalest of Oniptet {speed, rElec rPois Str+2 Dex+4} (999 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. 2 boomerangs (48 gold) 3 silver javelins (324 gold) a +0 arbalest (90 gold) a throwing net (36 gold) 5 poisoned darts (36 gold) 3 large rocks (54 gold) a +0 orcbow (48 gold) a +0 triple crossbow (240 gold) (0, 0, D:5) a +0 mace an orc corpse (skeletalised by now) (6, 0, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (7, 26, D:5) a +0 giant club (10, -6, D:5) an iguana corpse (skeletalised by now) (12, 16, D:5) a rat corpse (skeletalised by now) (13, 16, D:5) a rat corpse (skeletalised by now) (29, 31, D:5) a +0 flail (30, 22, D:5) a +0 flail (31, 28, D:5) a +0 spear (31, 29, D:5) a +2 spear of entangling a +0 scale mail a gnoll skeleton (32, 28, D:5) a +4 whip (32, 29, D:5) a +0 spear a +0 club a gnoll skeleton a gnoll skeleton (32, 30, D:5) a +0 whip a gnoll skeleton (32, 32, D:5) a black bear corpse (skeletalised by now) (39, 5, D:5) a poisoned dart (39, 6, D:5) a stone (40, 6, D:5) a stone (40, 7, D:5) a stone (40, 8, D:5) a stone (40, 9, D:5) a stone (40, 10, D:5) a stone a stone (41, 10, D:5) a stone Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail a +0 war axe (7, -17, D:6) a +0 great mace (9, 15, D:6) a +0 sling (14, 6, D:6) a +0 robe (20, 7, D:6) a +0 quarterstaff (25, -19, D:6) a +0 dagger a +0 robe an orc skeleton (26, -19, D:6) a +0 trident an orc skeleton (27, -21, D:6) a +0 club a +0 scale mail (27, -19, D:6) a +0 orcbow (31, -1, D:6) an adder skeleton (32, -6, D:6) a +0 flail (38, 10, D:6) 3 atropa-tipped darts (41, -16, D:6) a +0 robe (41, -15, D:6) a +0 scimitar Level 7 of the Dungeon [Shop] Qarajo's Antique Armour Shoppe a +0 helmet (139 gold) the orb of Remic {Mesmerism, Bane Int+6} (1351 gold) Bane: It inflicts you with a random bane when you equip it. Int+6: It affects your intelligence (+6). the +1 ring mail of the Arcane {-Tele Rampage rElec rPois} (626 gold) -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. a +2 scale mail of poison resistance (558 gold) a +2 plate armour of willpower (1085 gold) a +1 scale mail of cold resistance (496 gold) a +1 scale mail of fire resistance (496 gold) (0, 0, D:7) the +1 helmet of Saar Zeudia {Snipe, ^Contam rC++ rCorr Str+2} ^Contam: It causes magical contamination when unequipped. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. (15, -24, D:7) a +0 robe a +2 trident of freezing (15, -23, D:7) a +0 robe a +5 dagger (16, -23, D:7) a +0 robe a +2 scimitar a +0 robe a +0 spear (17, -26, D:7) a +0 spear (18, -24, D:7) a parchment of Teleport Other (20, -27, D:7) a +0 dagger (28, -19, D:7) a +0 hand axe (32, -10, D:7) a +0 whip (45, -8, D:7) a +0 flail a gnoll corpse (skeletalised by now) (45, -7, D:7) a +0 club a +0 club a +0 leather armour (45, -5, D:7) a +0 whip (49, 3, D:7) a +0 ring mail