knightlay Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (5, -40, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -11, D:1) a frilled lizard skeleton (7, -4, D:1) a rat corpse (skeletalised by now) (14, -37, D:1) a +0 short sword 4 stones (15, -39, D:1) a +0 spear (15, -35, D:1) a +0 short sword 2 stones (15, 4, D:1) a +0 scale mail (16, -26, D:1) a hobgoblin skeleton a frilled lizard skeleton (23, -16, D:1) a rat corpse (skeletalised by now) (24, -41, D:1) a +0 spear (25, -33, D:1) a +0 ring mail (34, -41, D:1) a quokka corpse (skeletalised by now) (40, -13, D:1) a ball python skeleton Level 2 of the Dungeon (7, 20, D:2) a +0 short sword (8, 21, D:2) a +0 dagger (24, 21, D:2) a parchment of Sigil of Binding (28, 19, D:2) a staff of necromancy (32, 26, D:2) a frilled lizard corpse (skeletalised by now) (45, 16, D:2) a +0 dagger 3 stones Level 3 of the Dungeon [Shop] Alle Apt's Antique Armour Emporium a +0 leather armour (52 gold) a +0 pair of gloves (117 gold) a +0 leather armour (52 gold) the +3 pair of mountain boots {steadfast, rC+} (871 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. a +0 ring mail (104 gold) a +0 plate armour (468 gold) [Shop] Samoff's Assorted Antiques a potion of brilliance (80 gold) a +0 club (10 gold) a +6 ring of intelligence (720 gold) a +0 rapier (110 gold) a scroll of blinking (190 gold) a scroll of identify (40 gold) a +6 ring of intelligence (720 gold) [Shop] Ojetaivim's General Store a +0 robe (11 gold) a parchment of Teleport Other (140 gold) an inkwell talisman (130 gold) a +0 scale mail (52 gold) a +2 pair of gloves (214 gold) a +0 scale mail (52 gold) 6 atropa-tipped darts (70 gold) a scroll of immolation (52 gold) the +9 hand axe "Giek" {spect, rPois rF+++ rN+ Stlth-} (1313 gold) rPois: It protects you from poison. rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 whip (32 gold) (0, 4, D:3) a ball python corpse (skeletalised by now) (8, 1, D:3) a +0 dagger a rat skeleton a rat skeleton (9, -9, D:3) a bat skeleton (9, 1, D:3) a +0 whip 4 stones a +0 club a kobold skeleton a kobold skeleton a ball python skeleton (10, -18, D:3) a +0 club (28, 13, D:3) a rat skeleton (40, -29, D:3) a +0 whip (40, 7, D:3) a +0 mace (42, -17, D:3) a +0 cloak (43, -27, D:3) a bat corpse (skeletalised by now) (44, -27, D:3) a +2 dagger of holy wrath a goblin corpse (skeletalised by now) (44, 14, D:3) a +0 club a goblin corpse (skeletalised by now) (45, -5, D:3) a +0 club (47, 7, D:3) an adder skeleton (48, -26, D:3) a +0 mace (48, -20, D:3) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Kiafry's Weapon Emporium 6 javelins (234 gold) 4 curare-tipped darts (62 gold) a +0 long sword (45 gold) 3 datura-tipped darts (35 gold) 4 atropa-tipped darts (46 gold) a +0 dagger (26 gold) (5, 26, D:4) a parchment of Teleport Other (6, -2, D:4) a +3 heavy scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (9, 26, D:4) a +0 leather armour a hobgoblin corpse (skeletalised by now) (19, -2, D:4) the +3 pair of gloves "Sunluss" {*Silence rC+ rN+} *Silence: It may silence you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (20, 28, D:4) a +0 mace (23, 16, D:4) a ball python skeleton (25, 13, D:4) an inkwell talisman (26, 32, D:4) a +0 war axe (27, 28, D:4) a +0 club a gnoll skeleton (27, 29, D:4) a +0 leather armour (27, 46, D:4) a +0 whip (27, 49, D:4) a +0 scale mail (28, 29, D:4) a +0 spear a gnoll skeleton (29, 29, D:4) a +0 halberd (30, 28, D:4) a stone a +0 dagger (41, 9, D:4) an adder skeleton Level 5 of the Dungeon (6, -1, D:5) an iguana skeleton (10, 12, D:5) a +0 mace a +0 scale mail (11, 7, D:5) a +0 dagger a +0 robe an orc skeleton (11, 12, D:5) a +0 dagger a +0 robe a +0 mace an orc skeleton an orc skeleton (12, 7, D:5) a +0 club a +0 club a +0 ring mail a +0 flail (16, 15, D:5) a +0 whip (33, -22, D:5) a +0 whip (33, -21, D:5) a +0 spear (33, -15, D:5) a hound skeleton (34, -20, D:5) a +0 club a +0 leather armour a +0 flail a gnoll skeleton (35, -21, D:5) a +0 club (35, -20, D:5) a +0 club a gnoll skeleton (40, -31, D:5) an iguana corpse (skeletalised by now) (49, -22, D:5) a +0 rapier (56, 20, D:5) a +0 leather armour (58, 4, D:5) a +0 long sword (58, 19, D:5) a +0 spear (64, -36, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 battleaxe (still there?) a +0 robe (still there?) a +0 whip (still there?) a +0 robe (still there?) a +5 flail (still there?) a +0 robe (still there?) a +0 club (still there?) (3, 0, D:6) a +0 whip a +0 whip a gnoll corpse a gnoll corpse (6, 11, D:6) a +0 trident an orc corpse (7, -3, D:6) a +0 club a gnoll corpse (7, 11, D:6) a +0 hand axe a +0 scale mail (7, 12, D:6) a +0 club a +0 dagger of electrocution a +0 robe an orc corpse (7, 13, D:6) a +0 dagger a +0 leather armour an orc corpse (11, -6, D:6) a scroll of brand weapon (16, 25, D:6) a +0 leather armour (21, 25, D:6) a +0 trident the Ecumenical Temple