knighthood Level 1 of the Dungeon (11, -1, D:1) a +0 short sword a kobold skeleton (15, 22, D:1) a +0 scale mail (22, 23, D:1) a bat corpse (skeletalised by now) (29, 4, D:1) a +0 dagger a goblin skeleton (29, 32, D:1) a ball python skeleton (30, 21, D:1) a +0 ring mail (30, 32, D:1) a +0 dagger a goblin skeleton (31, -11, D:1) a +0 dagger of flaming a +0 club (31, 5, D:1) a quokka skeleton (32, -12, D:1) a +0 spear (33, 27, D:1) a +0 whip (37, 28, D:1) a +0 whip (40, 9, D:1) a stone a +0 short sword a kobold corpse (skeletalised by now) (42, 28, D:1) a bat skeleton (43, 31, D:1) a +0 dagger a goblin skeleton (45, 20, D:1) a +0 flail (48, 7, D:1) a +1 lajatang of electrocution (49, 32, D:1) a +0 dagger (50, 34, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (2, 3, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (2, 10, D:2) a human skeleton (2, 11, D:2) a human skeleton (3, 11, D:2) a human skeleton (4, 1, D:2) a +0 falchion (4, 2, D:2) a +0 spear (4, 3, D:2) a +0 falchion (4, 5, D:2) a +0 mace (4, 6, D:2) a +0 dagger (4, 7, D:2) a +0 hand axe (4, 9, D:2) a human skeleton (4, 29, D:2) an adder skeleton (6, 8, D:2) a rat corpse (skeletalised by now) (6, 34, D:2) a +0 mace (7, 4, D:2) a +0 flail a gnoll corpse (skeletalised by now) (7, 8, D:2) a ball python corpse (skeletalised by now) (8, 4, D:2) a +0 club a +0 spear (9, 3, D:2) a +0 spear a gnoll corpse (skeletalised by now) (10, -1, D:2) a human corpse (skeletalised by now) (10, 0, D:2) a human corpse (skeletalised by now) (10, 1, D:2) a human corpse (skeletalised by now) (11, 3, D:2) a human corpse (skeletalised by now) (12, 2, D:2) a human corpse (skeletalised by now) (12, 31, D:2) a +0 club a +0 club a goblin skeleton (14, 25, D:2) a +0 club (18, 34, D:2) a +0 quarterstaff (19, 30, D:2) the felid corpse of Natasha (skeletalised by now) (19, 31, D:2) a +0 leather armour (23, 48, D:2) a +0 dagger (23, 49, D:2) a hobgoblin skeleton (23, 50, D:2) a +0 dagger a +0 club a +0 club a ball python skeleton (23, 51, D:2) a +0 dagger a +0 dagger a +0 sling a +0 animal skin a +0 dagger a goblin skeleton the hobgoblin skeleton of Robin (26, 52, D:2) a +0 mace (33, 30, D:2) a +0 dagger (35, 26, D:2) an adder skeleton (36, 12, D:2) a +0 spear a gnoll corpse (skeletalised by now) (37, 12, D:2) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (38, 12, D:2) an adder corpse (skeletalised by now) (47, 22, D:2) a ball python skeleton (49, 22, D:2) a bat skeleton (50, 19, D:2) a +0 club a bat skeleton (50, 25, D:2) an adder skeleton (50, 29, D:2) a +0 ring mail a +0 dagger a rat skeleton (65, 30, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python skeleton (5, -7, D:3) a +0 dagger a +0 robe (6, -7, D:3) a +0 short sword a +0 buckler an orc skeleton (7, -9, D:3) an orc skeleton (7, -8, D:3) a +0 club (7, -7, D:3) a +0 hand axe a +0 ring mail (11, 9, D:3) a +0 mace an orc skeleton (12, 10, D:3) a +0 mace a +0 leather armour a +0 club an orc skeleton a frilled lizard skeleton (13, 9, D:3) a +0 club a +0 ring mail a +0 falchion a +0 ring mail an orc skeleton an orc skeleton (15, 24, D:3) a +0 dagger a goblin skeleton (17, -31, D:3) a hobgoblin corpse (skeletalised by now) (20, 1, D:3) a +0 leather armour (20, 12, D:3) a +0 short sword 4 stones (20, 14, D:3) a +0 chain mail (20, 15, D:3) a +0 long sword (21, 5, D:3) a bat skeleton (21, 9, D:3) an adder skeleton (22, -26, D:3) a hobgoblin corpse (skeletalised by now) (25, -16, D:3) a +0 leather armour (28, 11, D:3) an adder skeleton (29, 5, D:3) a frilled lizard skeleton (35, 0, D:3) a frilled lizard skeleton (44, -4, D:3) a +0 leather armour a +0 trident (51, -28, D:3) a +0 leather armour Level 4 of the Dungeon (1, 3, D:4) 4 gold pieces (9, 36, D:4) a +0 whip (11, 8, D:4) an orb of guile (26, 9, D:4) a +0 trident (28, 10, D:4) a +0 halberd (28, 11, D:4) a +0 flail a +0 club (28, 12, D:4) a +0 club (29, 11, D:4) a +0 club a +0 robe (31, 6, D:4) a +0 flail (32, 26, D:4) the quill talisman of the Desert {rPois rF++ MP+11 Dex-2} [quill talisman] rPois: It protects you from poison. rF++: It greatly protects you from fire. MP+11: It affects your magic capacity (+11). Dex-2: It affects your dexterity (-2). (34, 23, D:4) a +0 whip (42, 13, D:4) a +0 chain mail (45, 22, D:4) a +3 dagger of venom a +0 leather armour a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 ring mail Level 5 of the Dungeon (8, 0, D:5) a +0 club (16, 4, D:5) a +0 giant club (17, 2, D:5) a +0 spear (17, 4, D:5) a +0 club (18, 3, D:5) a +0 club (21, 5, D:5) a +0 leather armour (27, 29, D:5) a scroll of blinking (32, 12, D:5) a +0 dagger a +0 robe (32, 16, D:5) a +0 dagger a +0 robe (37, 12, D:5) a +0 scale mail Level 6 of the Dungeon the Ecumenical Temple (0, 0, Temple) a +0 whip