knighthood Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 4, D:1) a +0 club (5, -30, D:1) a hobgoblin skeleton (19, 0, D:1) a +0 leather armour (21, 0, D:1) a +0 sling (23, 3, D:1) a frilled lizard skeleton (24, 3, D:1) a hobgoblin skeleton (36, -18, D:1) a quill talisman (39, -18, D:1) a +0 whip a kobold corpse (skeletalised by now) (40, -19, D:1) 5 stones a +0 dagger a kobold corpse (skeletalised by now) (45, 12, D:1) a +0 robe (53, -24, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (4, 26, D:2) a +0 short sword (6, -1, D:2) a +0 mace (15, -1, D:2) a +0 robe (23, 33, D:2) a hobgoblin skeleton (37, 48, D:2) a bat corpse (skeletalised by now) (39, 20, D:2) a quokka skeleton (39, 25, D:2) a ball python skeleton (40, -6, D:2) a +0 falchion (40, 20, D:2) a rat skeleton (43, 44, D:2) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (43, 45, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Zyxu's General Store a parchment of Jinxbite (81 gold) a +3 mace of protection (288 gold) a +0 ring mail of fire resistance (154 gold) a potion of attraction (42 gold) a parchment of Shock (56 gold) a potion of magic (112 gold) a parchment of Forge Blazeheart Golem (182 gold) a scroll of identify (28 gold) (8, -4, D:3) a +0 leather armour (18, 22, D:3) a +0 club (20, 12, D:3) a +0 hand axe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (20, 13, D:3) a +0 short sword an orc corpse (skeletalised by now) (20, 14, D:3) a +0 dagger (20, 15, D:3) a +0 dagger a +0 robe an orc skeleton (29, 16, D:3) an amulet of wildshape a +0 scale mail (31, 26, D:3) a +0 mace a +0 chain mail (32, 7, D:3) a +0 club an orc skeleton (32, 10, D:3) a +0 robe a +0 dagger a +0 ring mail a +0 hand axe an orc skeleton (32, 11, D:3) a +0 club an orc skeleton (37, -4, D:3) a hobgoblin skeleton (45, 10, D:3) an adder skeleton a hobgoblin skeleton (45, 12, D:3) a +0 dagger a +0 sling a goblin skeleton Level 4 of the Dungeon [Shop] Xeirepha's Antique Weapon Emporium a +6 heavy falchion (822 gold) a +0 club (11 gold) a +1 mace of protection (233 gold) a +2 dagger of electrocution (374 gold) a +0 long sword (77 gold) a +0 dire flail (110 gold) a +0 whip (55 gold) a +0 shortbow (66 gold) a +0 trident (77 gold) the +2 glaive "Wamerough" {elec, rPois rN+ Dex+2} (1201 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It can be maximally enchanted to +9. (1, 5, D:4) a +0 club an orc skeleton (1, 6, D:4) a +0 hand axe (6, 8, D:4) a black bear skeleton (7, 5, D:4) an adder skeleton (15, 11, D:4) a +0 rapier a +0 leather armour the human corpse of Eustachio (17, 17, D:4) a jackal corpse (27, 39, D:4) a medusa talisman (29, 37, D:4) a +0 dagger a goblin corpse Level 5 of the Dungeon (1, -2, D:5) a potion of heal wounds (2, -4, D:5) a scroll of teleportation