Dungeon Crawl Stone Soup version 0.35-a0-175-g117663b8c5 (webtiles) character file. Game seed: 9840480829127318162 105 knighthood the Chopper (level 4, -1/40 HPs) Began as a Mountain Dwarf Fighter on Mar 8, 2026. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:02:54 (1462 turns). knighthood the Chopper (Mountain Dwarf Fighter) Turns: 1462, Time: 00:02:55 Health: -1/40 AC: 9 Str: 21 XL: 4 Next: 54% Magic: 4/4 EV: 18 Int: 8 God: Gold: 92 SH: 4 Dex: 9 Spells: 3/3 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) g - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth d - ring of the Hare {EV+10} HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant, lethally poisoned (-1 -> -19) A: runic magic, artefact enchanting a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles e - 4 atropa-tipped darts (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) f - the +0 scale mail "Xaross" {rElec MP-8 Str+2} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. MP-8: It affects your magic capacity (-8). Str+2: It affects your strength (+2). It can be maximally enchanted to +6. g - a +1 helmet (worn) Jewellery d - the ring of the Hare (worn) {EV+10} (You found it on level 2 of the Dungeon) [ring of evasion] EV+10: It affects your evasion (+10). Scrolls c - 6 scrolls of identify {unknown} e - a scroll of poison {unknown} h - a scroll of noise {unknown} l - a scroll of fear {unknown} m - a scroll of amnesia {unknown} n - a scroll of teleportation {unknown} Potions m - 2 potions of might d - a potion of lignification {unknown} b - a potion of brilliance j - 2 potions of haste {unknown} k - a potion of berserk rage {unknown} Skills: + Level 3.9 Fighting * Level 4.2 Axes + Level 3.9 Armour + Level 3.9 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 56% 1 Momentum Strike Conj/Tloc 0% 3d8 71% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 90% 3 Swiftness Air 0% N/A 90% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You climb downwards. Found 4 poisoned darts. There is a stone staircase leading up here. You encounter a water moccasin. The water moccasin hisses angrily. You see here 4 poisoned darts. You hit the water moccasin. The water moccasin is lightly wounded. You block the water moccasin's attack. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is lightly wounded. The water moccasin closely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You slash the water moccasin! The water moccasin is heavily wounded. You feel very sick. You block the water moccasin's attack. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You hit the water moccasin but do no damage. The water moccasin is heavily wounded. You feel extremely sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You block the water moccasin's attack. You closely miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin completely misses you. x2 It was a potion of brilliance. You feel clever all of a sudden. f -> b - a potion of brilliance * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin completely misses you. You barely miss the water moccasin. The water moccasin is heavily wounded. You die... ## ###.## ##....#### ##.<....... #@.##...#.. ........S# ### #.......... #####.##....# ## ###..# ..# ... ... You could see a water moccasin. Vanquished Creatures A clockroach (D:4) A shadow imp (D:4) 3 dart slugs 5 ribbon worms 6 endoplasms 3 hobgoblins 8 jackals 3 quokkas 9 ball pythons 5 bats 5 frilled lizards 4 goblins 7 kobolds 5 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knighthood the Mountain Dwarf Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 68 | D:1 | Reached XP level 2. HP: 22/26 MP: 2/2 73 | D:1 | Reached skill level 3 in Axes 197 | D:1 | Found a faded altar of an unknown god. 312 | D:1 | Reached XP level 3. HP: 31/31 MP: 3/3 546 | D:2 | Found the ring of the Hare {EV+10} 558 | D:2 | Got the ring of the Hare {EV+10} 1117 | D:3 | Identified the +0 scale mail "Xaross" {rElec MP-8 Str+2} 1144 | D:4 | Reached skill level 4 in Axes 1144 | D:4 | Reached XP level 4. HP: 40/40 MP: 4/4 1453 | D:5 | Entered Level 5 of the Dungeon 1454 | D:5 | Encountered a water moccasin 1462 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_rooms, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_rooms D:3: layout_loops_ring, gammafunk_temple_overflow_claw D:4: minmay_roachtagon, layout_loops_ring, nicolae_cheibriados_time_spiral, minmay_temple_entry_proselytizer, uniq_menkaure, uniq_sigmund D:5: layout_cave_pools, nicolae_elyvilon_temple_path, evilmike_ruin_ashenzari, fedhas_ov_isle_minmay Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 4 | 4.2 Fighting | | 3.9 Armour | | 3.9 Shields | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 119 | 38 || 157 Melee: War axe | 146 | 50 || 196 Drink: Brilliance | | 1 || 1 Armour: Scale mail | 77 | 15 || 92 Dodge: Dodged | 72 | 43 || 115 Block: Buckler | 26 | 15 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1528 | 1395 | 133 | 143 | 776 | 5 | 305.6 | Dungeon | 1528 | 1395 | 133 | 143 | 776 | 5 | 305.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 610 daAuts D:1: 531 daAuts D:3: 321 daAuts D:4: 54 daAuts D:5: 11 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+