knighthood Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (7, -2, D:1) a bat corpse (skeletalised by now) (8, -3, D:1) a +0 mace (9, 19, D:1) a +0 club (11, -6, D:1) a +0 leather armour (11, 0, D:1) a +0 dagger (13, 11, D:1) a ball python corpse (skeletalised by now) (20, -9, D:1) a +0 whip (22, 14, D:1) a +0 ring mail (29, 42, D:1) a +0 dagger (31, -14, D:1) a +0 rapier (44, 6, D:1) a +2 dagger of draining (44, 29, D:1) a +0 club (46, -12, D:1) a +0 robe (52, -4, D:1) a rat skeleton (52, 7, D:1) a +0 dagger (56, 35, D:1) a +0 leather armour (61, 17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, 0, D:2) a +0 dagger a stone (22, 6, D:2) a poisoned dart (24, 6, D:2) a poisoned dart (25, -7, D:2) a sanguine talisman (25, 6, D:2) a +0 club a +0 sling (25, 7, D:2) a quokka corpse (26, 6, D:2) a poisoned dart (27, 8, D:2) a scroll of identify (28, 8, D:2) 2 datura-tipped darts (28, 9, D:2) 4 poisoned darts (30, 2, D:2) a rat corpse