knighthood Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, 2, D:1) a rat corpse (skeletalised by now) (11, -6, D:1) a +0 mace (12, -2, D:1) a +0 rapier (13, -4, D:1) a bat corpse (skeletalised by now) (17, 17, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (17, 34, D:1) a +0 mace (19, 7, D:1) a frilled lizard skeleton (30, 19, D:1) a hobgoblin corpse (skeletalised by now) (38, -8, D:1) a frilled lizard skeleton Level 2 of the Dungeon (1, 10, D:2) an adder corpse (skeletalised by now) (3, -10, D:2) a bat corpse (skeletalised by now) (9, 15, D:2) a bat corpse (11, 14, D:2) a +0 spear (12, 1, D:2) a quokka corpse (skeletalised by now) (14, 5, D:2) a bat corpse (skeletalised by now) (16, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, -15, D:2) a +0 club (24, -10, D:2) a +0 whip (27, -4, D:2) a bat corpse (skeletalised by now) (27, 2, D:2) 2 stones a +0 club a kobold skeleton (39, 13, D:2) a +0 short sword 3 stones (40, 11, D:2) a +0 halberd a gnoll corpse (41, 8, D:2) a +0 cloak Level 3 of the Dungeon [Shop] Nekae's Weapon Shop a +0 morningstar (72 gold) a +0 club (6 gold) a +0 club (6 gold) a +0 hand axe (36 gold) a +0 short sword (36 gold) 5 poisoned darts (36 gold) the +9 mace "Varibb" {freeze, Int+4} (789 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +6 heavy war axe (459 gold) the +2 mace of Futs {concuss, Str+4} (340 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 short sword (36 gold) (10, 8, D:3) a +0 glaive (10, 11, D:3) a +3 dagger of speed (28, 9, D:3) a +0 dagger