knighthood Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (2, 14, D:1) a +0 club a goblin skeleton (2, 15, D:1) a +0 club a bat skeleton a goblin skeleton (3, 3, D:1) a +0 club a goblin skeleton (3, 13, D:1) a +0 dagger (4, 15, D:1) 2 stones a +0 club a kobold skeleton (8, -1, D:1) a bat skeleton (26, -11, D:1) a +0 leather armour (26, 7, D:1) a +0 club (28, 18, D:1) a +0 short sword a kobold corpse (skeletalised by now) (28, 20, D:1) a +0 club (31, -6, D:1) a +0 club a rat skeleton a bat skeleton a goblin skeleton (31, -5, D:1) a +0 short sword a +0 dagger a goblin skeleton (35, 3, D:1) a +0 hand axe (40, 0, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (3, 6, D:2) a gnoll corpse (skeletalised by now) (3, 7, D:2) a +0 club (3, 8, D:2) a +0 club (12, 15, D:2) a hobgoblin skeleton a hobgoblin skeleton (25, -4, D:2) a bat skeleton (32, -11, D:2) a bat corpse (skeletalised by now) (37, 4, D:2) a +0 club (44, -15, D:2) a ball python skeleton (45, -15, D:2) a +0 club a kobold skeleton (45, -14, D:2) a hobgoblin skeleton (47, -21, D:2) a +0 dagger (50, -23, D:2) a quokka skeleton (51, 7, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (4, -44, D:3) a +0 flail a +0 flail a gnoll skeleton (4, -43, D:3) a +0 halberd (5, -43, D:3) a +0 whip (20, -37, D:3) a +0 leather armour (24, -33, D:3) a +0 flail a +2 whip of freezing a gnoll skeleton (24, -31, D:3) a +0 club a +0 flail of venom a gnoll skeleton (25, -36, D:3) a bat skeleton (25, -34, D:3) a +0 dagger a kobold skeleton (27, -34, D:3) a bat skeleton (27, -15, D:3) a hobgoblin skeleton (32, -31, D:3) a +2 dagger of freezing (38, -16, D:3) a +0 flail an orc skeleton (43, -44, D:3) a +0 robe a +0 scythe (44, -44, D:3) an adder corpse (skeletalised by now) (44, -25, D:3) a +0 robe a +0 club (49, -10, D:3) a bat skeleton (49, -5, D:3) a +0 club (51, -6, D:3) a +3 leather armour of willpower a +0 club the goblin skeleton of Ijyb (59, 0, D:3) a quokka corpse (skeletalised by now) (60, -31, D:3) a +0 mace a +0 leather armour a +0 hand axe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip (4, 1, D:4) a +0 falchion (6, 7, D:4) a +0 club a +1 short sword of flaming a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, -6, D:4) a quokka corpse (skeletalised by now) (24, -6, D:4) a +0 club a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a hound corpse the Necropolis (0, 0, Necropolis) 12 gold pieces (1, 0, Necropolis) 16 gold pieces (2, 0, Necropolis) 12 gold pieces (3, 0, Necropolis) a scroll of noise (4, 0, Necropolis) the +11 long sword of Annoyance {valour, rElec rN+ rCorr} rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (5, 0, Necropolis) 18 gold pieces (35, -13, Necropolis) a stone (35, -8, Necropolis) a stone (39, -12, Necropolis) the +4 short sword "Syeppamapn" {freeze, rF+} rF+: It protects you from fire. It cannot be enchanted further. (unseen) (40, 9, Necropolis) 12 gold pieces (41, -12, Necropolis) a +0 flail (41, 9, Necropolis) 10 gold pieces (42, -11, Necropolis) a scroll of teleportation (42, 9, Necropolis) 9 gold pieces (43, 9, Necropolis) a potion of curing (43, 11, Necropolis) a +4 dire flail (still there?) an ogre corpse (still there?) (44, 9, Necropolis) 4 gold pieces (45, 9, Necropolis) a scroll of enchant weapon (46, 9, Necropolis) 9 gold pieces (48, -13, Necropolis) a stone (48, -8, Necropolis) a stone (48, 14, Necropolis) a potion of might