Seeded DCSS version 0.33-a0-1135-g4c332b3a82 (webtiles) character file.

Game seed: 13094980931108011080 (custom seed)

75 knight the Conjurer (level 4, 30/30 HPs)
             Began as a Demonspawn Conjurer on Mar 27, 2025.
             Quit the game on level 2 of the Dungeon.
             The game lasted 00:00:41 (1985 turns).

knight the Conjurer (Demonspawn Conjurer)           Turns: 1985, Time: 00:00:41

Health: 30/30      AC:  2    Str:  7    XL:     4   Next: 11%
Magic:  3/9        EV: 11    Int: 22    God:    
Gold:   87         SH:  0    Dex: 12    Spells: 6/9 levels left

rFire   . . .        d - +0 club
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.25/turn    (no ring)
MPRegen 0.11/turn

%: no passive effects
@: very slightly contaminated
A: big brain 1, demonic touch 1
a: no special abilities


You were on level 2 of the Dungeon.
You visited 1 branch of the dungeon, and saw 2 of its levels.

You collected 87 gold pieces.

Inventory:

Hand Weapons
 d - a +0 club (weapon)
Missiles
 j - 4 poisoned darts
 m - 4 boomerangs
Armour
 a - a +0 robe (worn)
Jewellery
 n - a ring of resist corrosion
 p - the ring of Liberalism {rF+ rCorr AC+4 Int+3 Dex+2}
   (You found it on level 2 of the Dungeon)   
   
   [ring of protection]
   
   rF+:        It protects you from fire.
   rCorr:      It protects you from acid and corrosion.
   AC+4:       It affects your AC (+4).
   Int+3:      It affects your intelligence (+3).
   Dex+2:      It affects your dexterity (+2).
 r - a +6 ring of strength
Scrolls
 c - 2 scrolls of teleportation {unknown}
 e - 2 scrolls of enchant armour {unknown}
 g - a scroll of immolation {unknown}
 h - a scroll of fog {unknown}
 i - a scroll of vulnerability {unknown}
 q - a scroll of blinking {unknown}
Potions
 b - a potion of magic
 f - a potion of moonshine {unknown}
 k - a potion of heal wounds {unknown}
 l - a potion of lignification {unknown}
 o - a potion of attraction {unknown}


   Skills:
 - Level 1.7 Dodging
 - Level 1.7 Stealth
 + Level 3.3 Spellcasting
 + Level 4.8 Conjurations


You had 6 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           96%        1d7       1%          1
b - Searing Ray           Conj           48%        2d6       2%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Sandblast                Erth           6%         2d5       12%         1
 Stone Arrow              Conj/Erth      28%        3d8       14%         3
 Passwall                 Erth           3%         N/A       34%         3
 Fulminant Prism          Conj/Alch      7%         3d7       41%         4
 Iskenderun's Mystic Bla  Conj/Tloc      14%        2d5 (+2d2 41%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)            

Altars:

Shops:
D:1 *


Innate Abilities, Weirdness & Mutations

You have an unusually large brain. (Int +2)
Your touch may inflict minor irresistible damage on your foes.

Message History

Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an adder (almost dead, 100% to hit)
The magic dart hits the adder.
The adder is almost dead.
An adder is nearby!
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an adder (almost dead, 100% to hit)
The magic dart hits the adder.
You kill the adder!
An adder comes into view.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an adder (asleep, 100% to hit)
The magic dart hits the adder.
The adder is lightly wounded.
The adder hisses angrily.
An adder is nearby!
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an adder (lightly wounded, 100% to hit)
The magic dart hits the adder.
The adder is severely wounded.
An adder is nearby!
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an adder (severely wounded, 100% to hit)
You miscast Magic Dart.
You are very lightly contaminated with residual magic.
Nothing appears to happen. The adder barely misses you.
An adder is nearby!
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an adder (severely wounded, 100% to hit)
The magic dart hits the adder.
You kill the adder!
You have reached level 4!
You feel agile.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

                #........
 #.#.### .#     #........
  .#.... ..     #######.#
   ....##.###         #.#
    .... ...    #######.#
     ... ..     .........
     #.# .#     #########
#.####.##.#        ######
#.......@.#        ......
######.####        ......
     #.#           ......
     #.#           ......
 #####.####..#     ######
 #........#..#   #  #....
 #........#..#   #.##....
 #........#..### #......)
 #........#....# ####...#


There were no monsters in sight!

Vanquished Creatures
  5 adders (D:2)
  2 ball pythons (D:1)
  7 endoplasms
  A giant cockroach (D:1)
  2 goblins (D:1)
  A hobgoblin (D:2)
  4 kobolds
  3 quokkas
  3 bats
  A frilled lizard (D:2)
  A rat (D:1)
30 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | knight the Demonspawn Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   400 | D:1      | Gained mutation: Your touch may inflict minor irresistible
                  | damage on your foes. [demonic ancestry]
   400 | D:1      | Reached XP level 2. HP: 19/19 MP: 1/5
   403 | D:1      | Learned a level 2 spell: Searing Ray
   516 | D:1      | Found Zopol's Assorted Antiques.
   880 | D:1      | Found a faded altar of an unknown god.
  1223 | D:2      | Gained mutation: You have an unusually large brain. (Int
                  | +2) [demonic ancestry]
  1223 | D:2      | Reached XP level 3. HP: 24/24 MP: 0/7
  1757 | D:2      | Identified the ring of Liberalism {rF+ rCorr AC+4 Int+3
                  | Dex+2}
  1985 | D:2      | Reached XP level 4. HP: 30/30 MP: 3/9
  1985 | D:2      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      nicolae_arrival_somewhat_less_tricky_arrival, layout_basic,
          serial_shops, nicolae_shop_tiny_waterfront, basic_ecumenical_altar
D:2:      layout_basic, minmay_pentomino_r2

Skill      XL: |  1  2  3 |
---------------+----------+-----
Spellcasting   |        3 |  3.3
Dodging        |          |  1.7
Stealth        |          |  1.7
Conjurations   |          |  4.8

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Club              |     2 |       ||     2
   Cast: Magic Dart        |    69 |       ||    69
 Armour: Robe              |     3 |       ||     3
  Dodge: Dodged            |     6 |       ||     6

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   1984 |   1975 |      9 |      0 |   1828 |   2 |  992.0 |
       Dungeon |   1984 |   1975 |      9 |      0 |   1828 |   2 |  992.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 1178 daAuts
     D:2: 806 daAuts