Seeded DCSS version 0.33-a0-1092-gce43c158f7 (webtiles) character file. Game seed: 13094980931108011080 (custom seed) 1022 knight the Thaumaturge (level 8, 52/52 HPs) Began as a Demonspawn Conjurer on Mar 15, 2025. Quit the game on level 6 of the Dungeon. The game lasted 00:03:01 (5028 turns). knight the Thaumaturge (Demonspawn Conjurer) Turns: 5028, Time: 00:03:02 Health: 52/52 AC: 12 Str: 12 XL: 8 Next: 2% Magic: 16/20 EV: 11 Int: 23 God: Gold: 237 SH: 0 Dex: 17 Spells: 14/24 levels left rFire + . . A - +0 rapier rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + o - +0 helmet rElec . (no cloak) rCorr + u - +0 pair of boots SInv . x - amulet of Rautis Foaso {rPois RegenMP+ Str+2 Dex+3 Stlth-} Will ..... z - +4 ring of protection Stlth + q - ring of Liberalism {rF+ rCorr AC+4 Int+3 Dex+2} HPRegen 0.28/turn MPRegen 0.57/turn %: no passive effects @: no status effects A: big brain 1, demonic touch 3 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 237 gold pieces. Inventory: Hand Weapons A - a +0 rapier (weapon) Missiles k - 4 poisoned darts n - 5 boomerangs Armour a - a +0 robe (worn) o - a +0 helmet (worn) u - a +0 pair of boots (worn) Jewellery q - the ring of Liberalism (worn) {rF+ rCorr AC+4 Int+3 Dex+2} (You found it on level 2 of the Dungeon) [ring of protection] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). x - the amulet of Rautis Foaso (worn) {rPois RegenMP+ Str+2 Dex+3 Stlth-} (You found it on level 4 of the Dungeon) [amulet of magic regeneration] rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. z - a +4 ring of protection (worn) Wands B - a wand of mindburst (13) Scrolls c - 3 scrolls of teleportation {unknown} d - a scroll of revelation {unknown} e - 3 scrolls of enchant armour {unknown} h - 2 scrolls of immolation {unknown} i - a scroll of fog {unknown} j - a scroll of vulnerability {unknown} r - 2 scrolls of blinking {unknown} s - 2 scrolls of poison {unknown} t - 4 scrolls of identify {unknown} y - a scroll of enchant weapon {unknown} C - a scroll of amnesia {unknown} Potions b - 2 potions of magic f - a potion of moonshine {unknown} g - a potion of enlightenment {unknown} l - 2 potions of heal wounds {unknown} m - a potion of lignification {unknown} p - a potion of attraction {unknown} v - 2 potions of haste {unknown} w - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 8.8 Spellcasting - Level 4.0 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 d - Flame Wave Conj/Fire 19% 2d7 28% 4 e - Stone Arrow Conj/Erth 38% 3d9 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 20% 2d7 6% 1 Lesser Beckoning Tloc 20% N/A 10% 2 Scorch Fire 20% 2d5 10% 2 Maxwell's Portable Pile Tloc 10% (3-9)d3 19% 3 Passwall Erth 10% N/A 19% 3 Teleport Other Tloc 10% N/A 19% 3 Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Summon Cactus Giant Summ 5% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Gozag Makhleb Okawaru Shops: D:1 * Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Your touch may irresistibly damage your foes and sap their willpower. Message History You kill the steam dragon! You start resting. Magic restored. HP restored. You open the door. Found an escape hatch in the floor. There is an open door here. A centaur comes into view. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you. A centaur is nearby! The centaur shoots an arrow. The arrow hits you but does no damage. There is an open door here. You start resting. A centaur is nearby! A centaur is nearby! The centaur unwields a +0 orcbow. The centaur barely misses you. The centaur kicks you but does no damage. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur! The centaur is moderately wounded. (Press . to maintain the ray.) The centaur closely misses you. x3; The centaur barely misses you. The searing ray misses the centaur. The centaur barely misses you. The centaur closely misses you. The searing ray hits the centaur! The centaur is severely wounded. The centaur hits you but does no damage. The centaur closely misses you. The centaur hits you but does no damage. The centaur kicks you but does no damage. The searing ray hits the centaur! You kill the centaur! You finish channelling your searing ray. You have reached level 8! You feel agile. Your demonic ancestry asserts itself... Your hands twist and begin to emit a powerful aura of unholy energy. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......#....# #.......#....#......# #.......#....#....c.# #.......#....#......# #.......#....#......# #....#.....># #....#......# #....#......## #...@#........ #....)........ #....#........ #....#####+#.. ###### . There were no monsters in sight! Vanquished Creatures Eustachio (D:4) A steam dragon (D:6) A water moccasin (D:5) An ice beast (D:5) An ogre (D:5) A centaur (D:6) A scorpion (D:4) A hound (D:4) A jelly (D:5) A sleepcap (D:3) An iguana (D:5) An orc wizard (D:5) 10 adders A white imp (D:5) 2 ufetubi (D:5) A dart slug (D:4) A ribbon worm (D:3) 11 orcs 4 ball pythons 11 endoplasms 3 giant cockroaches 3 goblins 4 hobgoblins 4 jackals (D:3) 5 kobolds 4 quokkas 4 bats A frilled lizard (D:2) 4 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 458 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 458 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 561 | D:1 | Found Zopol's Assorted Antiques. 753 | D:1 | Learned a level 2 spell: Searing Ray 769 | D:1 | Reached skill level 3 in Spellcasting 1003 | D:1 | Found a faded altar of an unknown god. 1672 | D:2 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 1672 | D:2 | Reached XP level 3. HP: 22/24 MP: 0/7 1834 | D:2 | Identified the ring of Liberalism {rF+ rCorr AC+4 Int+3 | Dex+2} 2002 | D:2 | Reached skill level 4 in Spellcasting 2040 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/10 2328 | D:3 | Learned a level 3 spell: Stone Arrow 2384 | D:3 | Found an iron altar of Okawaru. 2941 | D:3 | Reached skill level 5 in Spellcasting 2941 | D:3 | Reached XP level 5. HP: 29/35 MP: 1/12 3376 | D:3 | Found a burning altar of Makhleb. 3376 | D:3 | Noticed a blizzard demon 3379 | D:3 | Noticed a ynoxinul 3379 | D:3 | Noticed an orange demon 3734 | D:4 | Identified the amulet of Rautis Foaso {rPois RegenMP+ Str+2 | Dex+3 Stlth-} 3915 | D:4 | Noticed Eustachio 3924 | D:4 | Killed Eustachio 3925 | D:4 | Reached skill level 6 in Spellcasting 3925 | D:4 | Reached XP level 6. HP: 41/41 MP: 8/15 4041 | D:4 | Learned a level 4 spell: Flame Wave 4200 | D:5 | Entered Level 5 of the Dungeon 4357 | D:5 | Noticed a water moccasin 4366 | D:5 | Killed a water moccasin 4367 | D:5 | Reached skill level 7 in Spellcasting 4367 | D:5 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 4367 | D:5 | Reached XP level 7. HP: 44/46 MP: 9/17 4483 | D:5 | Found an opulent altar of Gozag. 4736 | D:5 | Reached skill level 8 in Spellcasting 4974 | D:6 | Noticed a steam dragon 4982 | D:6 | Killed a steam dragon 5028 | D:6 | Gained mutation: Your touch may irresistibly damage your | foes and sap their willpower. [demonic ancestry] 5028 | D:6 | Reached XP level 8. HP: 52/52 MP: 16/20 5028 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, serial_shops, nicolae_shop_tiny_waterfront, basic_ecumenical_altar D:2: layout_basic, minmay_pentomino_r2 D:3: minmay_general_purpose_star, layout_basic, okawaru_gym_becter, makhleb_altar_promises_db, hellmonk_no_cap D:4: layout_cave_pools, serial_bayou_lake_a, uniq_eustachio D:5: layout_loops_ring, mainiacjoe_overflow_24_doors D:6: due_chaos_kobolds, layout_gridville, fiery_altar_vehumet, nicolae_ru_path_of_blood, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 6 7 8 | 8.8 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Club | 7 | 4 | || 11 Touch | 1 | 1 | || 2 Cast: Magic Dart | 70 | 69 | 3 || 142 Searing Ray | | 16 | 11 || 27 Stone Arrow | | | 5 || 5 Armour: Robe | 3 | 24 | 16 || 43 Dodge: Dodged | 13 | 20 | 15 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5050 | 4952 | 98 | 82 | 4347 | 6 | 841.7 | Dungeon | 5050 | 4952 | 98 | 82 | 4347 | 6 | 841.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1323 daAuts D:3: 1298 daAuts D:2: 998 daAuts D:5: 726 daAuts D:4: 603 daAuts D:6: 100 daAuts