Seeded DCSS version 0.33-a0-1090-g69e70d1efc (webtiles) character file. Game seed: 13094980931108011080 (custom seed) 1024 knight the Magician (level 8, 42/52 HPs) Began as a Demonspawn Conjurer on Mar 15, 2025. Quit the game on level 6 of the Dungeon. The game lasted 00:02:48 (4977 turns). knight the Magician (Demonspawn Conjurer) Turns: 4977, Time: 00:02:49 Health: 42/52 AC: 12 Str: 11 XL: 8 Next: 2% Magic: 13/19 EV: 11 Int: 24 God: Gold: 237 SH: 0 Dex: 17 Spells: 11/21 levels left rFire + . . z - +0 rapier rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + j - +0 helmet rElec . (no cloak) rCorr + t - +0 pair of boots SInv . w - amulet of Rautis Foaso {rPois RegenMP+ Str+2 Dex+3 Stlth-} Will ..... y - +4 ring of protection Stlth + n - ring of Liberalism {rF+ rCorr AC+4 Int+3 Dex+2} HPRegen 0.28/turn MPRegen 0.56/turn %: no passive effects @: no status effects A: big brain 1, demonic touch 3 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 237 gold pieces. Inventory: Hand Weapons d - a +0 club z - a +0 rapier (weapon) Missiles k - 5 boomerangs p - 4 poisoned darts Armour a - a +0 robe (worn) j - a +0 helmet (worn) t - a +0 pair of boots (worn) D - a +1 hat Jewellery n - the ring of Liberalism (worn) {rF+ rCorr AC+4 Int+3 Dex+2} (You found it on level 2 of the Dungeon) [ring of protection] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). w - the amulet of Rautis Foaso (worn) {rPois RegenMP+ Str+2 Dex+3 Stlth-} (You found it on level 4 of the Dungeon) [amulet of magic regeneration] rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. y - a +4 ring of protection (worn) Wands C - a wand of mindburst (13) Scrolls c - 3 scrolls of teleportation {unknown} e - 3 scrolls of enchant armour {unknown} g - a scroll of vulnerability {unknown} h - a scroll of fog {unknown} i - 2 scrolls of immolation {unknown} l - 2 scrolls of blinking {unknown} o - 2 scrolls of poison {unknown} s - 4 scrolls of identify {unknown} x - a scroll of enchant weapon {unknown} A - a scroll of revelation {unknown} E - a scroll of amnesia {unknown} Potions b - 2 potions of magic f - a potion of moonshine {unknown} m - a potion of attraction {unknown} q - 2 potions of heal wounds {unknown} r - a potion of lignification {unknown} u - 2 potions of haste {unknown} v - 2 potions of curing {unknown} B - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 7.3 Spellcasting + Level 6.5 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 d - Flame Wave Conj/Fire 24% 2d8 19% 4 e - Stone Arrow Conj/Erth 48% 3d10 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 16% 2d6 7% 1 Lesser Beckoning Tloc 16% N/A 11% 2 Scorch Fire 16% 2d5 11% 2 Fulminant Prism Conj/Alch 12% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Maxwell's Portable Pile Tloc 8% (3-9)d3 21% 3 Passwall Erth 8% N/A 21% 3 Teleport Other Tloc 8% N/A 21% 3 Summon Cactus Giant Summ 4% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Gozag Makhleb Okawaru Shops: D:1 * Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Your touch may irresistibly damage your foes and sap their willpower. Message History The centaur unwields a +0 orcbow. The centaur hits you but does no damage. The centaur kicks you but does no damage. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (88% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur hits you but does no damage. The centaur closely misses you. The centaur hits you but does no damage. The centaur closely misses you. The searing ray hits the centaur. The centaur is moderately wounded. The centaur closely misses you. The centaur kicks you but does no damage. The searing ray hits the centaur. The centaur is heavily wounded. The centaur barely misses you. x4 The searing ray misses the centaur. You finish channelling your searing ray. The centaur hits you but does no damage. The centaur kicks you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (heavily wounded, 88% to hit) You focus your ray upon the centaur. The searing ray hits the centaur! The centaur is almost dead. (Press . to maintain the ray.) The centaur barely misses you. The centaur kicks you but does no damage. The centaur hits you but does no damage. The centaur kicks you. The searing ray hits the centaur! You kill the centaur! You have reached level 8! You feel agile. Your demonic ancestry asserts itself... Your hands twist and begin to emit a powerful aura of unholy energy. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......#....# #.......#....#......# #.......#....#....c.# #.......#....#......# #.......#....#......# #....#.....># #....#......# #....#......## #...@#........ #....)........ #....#........ #....#####+#.. ###### . There were no monsters in sight! Vanquished Creatures Eustachio (D:4) A steam dragon (D:6) A water moccasin (D:5) An ice beast (D:5) An ogre (D:5) A centaur (D:6) A scorpion (D:4) A hound (D:4) A jelly (D:5) A sleepcap (D:3) An iguana (D:5) An orc wizard (D:5) 10 adders A white imp (D:5) 2 ufetubi (D:5) A dart slug (D:4) A ribbon worm (D:3) 12 orcs 4 ball pythons 11 endoplasms 3 giant cockroaches 3 goblins 4 hobgoblins 4 jackals (D:3) 5 kobolds 4 quokkas 4 bats A frilled lizard (D:2) 4 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 406 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 406 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 409 | D:1 | Learned a level 2 spell: Searing Ray 662 | D:1 | Found Zopol's Assorted Antiques. 686 | D:1 | Reached skill level 3 in Spellcasting 1183 | D:1 | Found a faded altar of an unknown god. 1492 | D:2 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 1492 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1656 | D:2 | Identified the ring of Liberalism {rF+ rCorr AC+4 Int+3 | Dex+2} 1864 | D:2 | Reached skill level 4 in Spellcasting 1914 | D:2 | Reached XP level 4. HP: 26/30 MP: 2/10 2361 | D:3 | Found an iron altar of Okawaru. 3145 | D:3 | Found a burning altar of Makhleb. 3145 | D:3 | Noticed a blizzard demon 3148 | D:3 | Noticed a ynoxinul 3148 | D:3 | Noticed an orange demon 3271 | D:3 | Reached XP level 5. HP: 32/35 MP: 8/12 3377 | D:3 | Reached skill level 5 in Spellcasting 3674 | D:4 | Learned a level 3 spell: Stone Arrow 3679 | D:4 | Learned a level 4 spell: Flame Wave 3705 | D:4 | Identified the amulet of Rautis Foaso {rPois RegenMP+ Str+2 | Dex+3 Stlth-} 3878 | D:4 | Noticed Eustachio 3901 | D:4 | Killed Eustachio 3902 | D:4 | Reached skill level 6 in Spellcasting 3902 | D:4 | Reached XP level 6. HP: 33/41 MP: 3/15 4184 | D:5 | Entered Level 5 of the Dungeon 4353 | D:5 | Noticed a water moccasin 4358 | D:5 | Killed a water moccasin 4359 | D:5 | Reached skill level 5 in Conjurations 4359 | D:5 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 4359 | D:5 | Reached XP level 7. HP: 46/46 MP: 12/16 4651 | D:5 | Found an opulent altar of Gozag. 4837 | D:5 | Reached skill level 7 in Spellcasting 4903 | D:6 | Noticed a steam dragon 4914 | D:6 | Killed a steam dragon 4977 | D:6 | Gained mutation: Your touch may irresistibly damage your | foes and sap their willpower. [demonic ancestry] 4977 | D:6 | Reached XP level 8. HP: 42/52 MP: 13/19 4977 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, serial_shops, nicolae_shop_tiny_waterfront, basic_ecumenical_altar D:2: layout_basic, minmay_pentomino_r2 D:3: minmay_general_purpose_star, layout_basic, okawaru_gym_becter, makhleb_altar_promises_db, hellmonk_no_cap D:4: layout_cave_pools, serial_bayou_lake_a, uniq_eustachio D:5: layout_loops_ring, mainiacjoe_overflow_24_doors D:6: due_chaos_kobolds, layout_gridville, fiery_altar_vehumet, nicolae_ru_path_of_blood, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 6 7 | 7.3 Conjurations | 5 6 | 6.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Club | 1 | | || 1 Cast: Magic Dart | 69 | 55 | 4 || 128 Searing Ray | | 21 | 10 || 31 Armour: Robe | 6 | 78 | 19 || 103 Dodge: Dodged | 5 | 77 | 17 || 99 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4997 | 4904 | 93 | 3 | 4325 | 6 | 832.8 | Dungeon | 4997 | 4904 | 93 | 3 | 4325 | 6 | 832.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1301 daAuts D:1: 1218 daAuts D:2: 1052 daAuts D:5: 671 daAuts D:4: 632 daAuts D:6: 120 daAuts