Seeded DCSS version 0.33-a0-1087-g28ef6d8391 (webtiles) character file. Game seed: 13094980931108011080 (custom seed) 1024 knight the Thaumaturge (level 8, 13/52 HPs) Began as a Demonspawn Conjurer on Mar 15, 2025. Quit the game on level 6 of the Dungeon. The game lasted 00:02:51 (5491 turns). knight the Thaumaturge (Demonspawn Conjurer) Turns: 5491, Time: 00:02:51 Health: 13/52 AC: 12 Str: 11 XL: 8 Next: 2% Magic: 13/20 EV: 11 Int: 24 God: Gold: 237 SH: 0 Dex: 17 Spells: 18/24 levels left rFire + . . u - +0 rapier rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + o - +0 helmet rElec . (no cloak) rCorr + r - +0 pair of boots SInv . y - amulet of Rautis Foaso {rPois RegenMP+ Str+2 Dex+3 Stlth-} Will ..... j - ring of Liberalism {rF+ rCorr AC+4 Int+3 Dex+2} Stlth + v - +4 ring of protection HPRegen 0.28/turn MPRegen 0.57/turn %: no passive effects @: no status effects A: big brain 1, demonic touch 3 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 237 gold pieces. Inventory: Hand Weapons d - a +0 club u - a +0 rapier (weapon) Missiles k - 4 poisoned darts n - 5 boomerangs Armour a - a +0 robe (worn) o - a +0 helmet (worn) r - a +0 pair of boots (worn) D - a +1 hat Jewellery j - the ring of Liberalism (worn) {rF+ rCorr AC+4 Int+3 Dex+2} (You found it on level 2 of the Dungeon) [ring of protection] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). v - a +4 ring of protection (worn) y - the amulet of Rautis Foaso (worn) {rPois RegenMP+ Str+2 Dex+3 Stlth-} (You found it on level 4 of the Dungeon) [amulet of magic regeneration] rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. Wands E - a wand of mindburst (13) Scrolls c - 3 scrolls of teleportation {unknown} e - 3 scrolls of enchant armour {unknown} g - 2 scrolls of immolation {unknown} h - a scroll of fog {unknown} i - a scroll of vulnerability {unknown} q - 2 scrolls of blinking {unknown} s - 4 scrolls of identify {unknown} t - 2 scrolls of poison {unknown} w - a scroll of revelation {unknown} B - a scroll of enchant weapon {unknown} C - a scroll of amnesia {unknown} Potions b - 2 potions of magic f - a potion of moonshine {unknown} l - 2 potions of heal wounds {unknown} m - a potion of lignification {unknown} p - a potion of attraction {unknown} x - a potion of enlightenment {unknown} z - 2 potions of curing {unknown} A - 2 potions of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 8.5 Spellcasting + Level 4.7 Conjurations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 e - Stone Arrow Conj/Erth 42% 3d9 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 20% 2d7 6% 1 Lesser Beckoning Tloc 20% N/A 10% 2 Scorch Fire 20% 2d5 10% 2 Maxwell's Portable Pile Tloc 10% (3-9)d3 19% 3 Passwall Erth 10% N/A 19% 3 Teleport Other Tloc 10% N/A 19% 3 Flame Wave Conj/Fire 21% 2d8 24% 4 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Summon Cactus Giant Summ 5% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Gozag Makhleb Okawaru Shops: D:1 * Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Your touch may irresistibly damage your foes and sap their willpower. Message History The centaur is lightly wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The searing ray hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The centaur unwields a +0 orcbow. The centaur closely misses you. The centaur barely misses you. The centaur completely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (moderately wounded, 87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur barely misses you. The searing ray hits the centaur! The centaur is severely wounded. The centaur barely misses you. The centaur kicks you but does no damage. The centaur misses you. x2 The searing ray hits the centaur. The centaur is almost dead. The centaur hits you but does no damage. The centaur kicks you but does no damage. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (almost dead, 87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. You kill the centaur! (Press . to maintain the ray.) You have reached level 8! You feel agile. Your demonic ancestry asserts itself... Your hands twist and begin to emit a powerful aura of unholy energy. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......#..†.# #.......#....#......# #.......#....#....c.# #.......#....#......# #.......#....#......# #....#.....># #....#......# #....#......## #...@#........ #....)........ #....#........ #....#####+#.. ###### . There were no monsters in sight! Vanquished Creatures Eustachio (D:4) A steam dragon (D:6) A water moccasin (D:5) An ice beast (D:5) An ogre (D:5) A centaur (D:6) A scorpion (D:4) A hound (D:4) A jelly (D:5) A sleepcap (D:3) An iguana (D:5) An orc wizard (D:5) 10 adders A white imp (D:5) 2 ufetubi (D:5) A dart slug (D:4) A ribbon worm (D:3) 12 orcs 4 ball pythons 11 endoplasms 3 giant cockroaches 3 goblins 4 hobgoblins 4 jackals (D:3) 5 kobolds 4 quokkas 4 bats A frilled lizard (D:2) 4 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 431 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 431 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 434 | D:1 | Learned a level 2 spell: Searing Ray 502 | D:1 | Found Zopol's Assorted Antiques. 674 | D:1 | Reached skill level 3 in Spellcasting 926 | D:1 | Found a faded altar of an unknown god. 1249 | D:2 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 1249 | D:2 | Reached XP level 3. HP: 15/24 MP: 1/7 1316 | D:2 | Identified the ring of Liberalism {rF+ rCorr AC+4 Int+3 | Dex+2} 1752 | D:2 | Learned a level 3 spell: Stone Arrow 1969 | D:2 | Reached skill level 4 in Spellcasting 2024 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/10 2957 | D:3 | Reached skill level 5 in Spellcasting 2957 | D:3 | Reached XP level 5. HP: 35/35 MP: 0/12 3288 | D:3 | Found an iron altar of Okawaru. 3375 | D:3 | Found a burning altar of Makhleb. 3375 | D:3 | Noticed a blizzard demon 3378 | D:3 | Noticed a ynoxinul 3378 | D:3 | Noticed an orange demon 3798 | D:4 | Noticed Eustachio 3933 | D:4 | Killed Eustachio 3934 | D:4 | Reached skill level 6 in Spellcasting 3934 | D:4 | Reached XP level 6. HP: 41/41 MP: 0/15 4293 | D:4 | Identified the amulet of Rautis Foaso {rPois RegenMP+ Str+2 | Dex+3 Stlth-} 4619 | D:5 | Entered Level 5 of the Dungeon 4659 | D:5 | Reached skill level 7 in Spellcasting 4790 | D:5 | Found an opulent altar of Gozag. 4887 | D:5 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 4887 | D:5 | Reached XP level 7. HP: 46/46 MP: 13/17 5031 | D:5 | Reached skill level 8 in Spellcasting 5448 | D:6 | Noticed a steam dragon 5456 | D:6 | Killed a steam dragon 5491 | D:6 | Gained mutation: Your touch may irresistibly damage your | foes and sap their willpower. [demonic ancestry] 5491 | D:6 | Reached XP level 8. HP: 13/52 MP: 13/20 5491 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, serial_shops, nicolae_shop_tiny_waterfront, basic_ecumenical_altar D:2: layout_basic, minmay_pentomino_r2 D:3: minmay_general_purpose_star, layout_basic, okawaru_gym_becter, makhleb_altar_promises_db, hellmonk_no_cap D:4: layout_cave_pools, serial_bayou_lake_a, uniq_eustachio D:5: layout_loops_ring, mainiacjoe_overflow_24_doors D:6: due_chaos_kobolds, layout_gridville, fiery_altar_vehumet, nicolae_ru_path_of_blood, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 6 7 8 | 8.5 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Club | 3 | 12 | || 15 Touch | | 1 | || 1 Cast: Magic Dart | 65 | 82 | 6 || 153 Searing Ray | | 19 | 13 || 32 Armour: Robe | 5 | 23 | 23 || 51 Dodge: Dodged | 6 | 33 | 14 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5513 | 5389 | 124 | 170 | 4681 | 6 | 918.8 | Dungeon | 5513 | 5389 | 124 | 170 | 4681 | 6 | 918.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1512 daAuts D:1: 1242 daAuts D:2: 1064 daAuts D:4: 822 daAuts D:5: 781 daAuts D:6: 89 daAuts