Seeded DCSS version 0.33-a0-1087-g28ef6d8391 (webtiles) character file. Game seed: 13094980931108011080 (custom seed) 74 knight the Magician (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 15, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:42 (2014 turns). knight the Magician (Demonspawn Conjurer) Turns: 2014, Time: 00:00:42 Health: 30/30 AC: 6 Str: 9 XL: 4 Next: 9% Magic: 7/10 EV: 11 Int: 23 God: Gold: 87 SH: 0 Dex: 14 Spells: 8/11 levels left rFire + . . d - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - ring of Liberalism {rF+ rCorr AC+4 Int+3 Dex+2} HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: big brain 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Missiles k - 4 poisoned darts n - 4 boomerangs Armour a - a +0 robe (worn) Jewellery j - the ring of Liberalism (worn) {rF+ rCorr AC+4 Int+3 Dex+2} (You found it on level 2 of the Dungeon) [ring of protection] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). o - a ring of resist corrosion r - a +6 ring of strength Scrolls c - 2 scrolls of teleportation {unknown} e - 2 scrolls of enchant armour {unknown} g - a scroll of immolation {unknown} h - a scroll of fog {unknown} i - a scroll of vulnerability {unknown} q - a scroll of blinking {unknown} Potions b - a potion of magic f - a potion of moonshine {unknown} l - a potion of heal wounds {unknown} m - a potion of lignification {unknown} p - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 11% 1 Stone Arrow Conj/Erth 26% 3d8 14% 3 Passwall Erth 4% N/A 30% 3 Fulminant Prism Conj/Alch 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Your touch may inflict minor irresistible damage on your foes. Message History Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is lightly wounded. The adder hisses angrily. An adder is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. An adder is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. An adder is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder! You kill the adder! Your Spellcasting skill increases to level 4! An adder comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. An adder is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder! You kill the adder! You have reached level 4! You feel agile. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........ #.#.### .# #........ .#.... .. #######.# ....##.### #.# .... ... #######.# ... .. ......... #.# .# ######### #.####.##.# ###### #.......@.# ...... ######.#### ...... #.# ...... #.# ...... #####.####..# ###### #........#..# # #.... #........#..# #.##.... #........#..### #....... #........#....# ####...# There were no monsters in sight! Vanquished Creatures 5 adders (D:2) 2 ball pythons (D:1) 6 endoplasms A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:2) 4 kobolds 3 quokkas 3 bats A frilled lizard (D:2) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 434 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 434 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 489 | D:1 | Learned a level 2 spell: Searing Ray 536 | D:1 | Found Zopol's Assorted Antiques. 948 | D:1 | Found a faded altar of an unknown god. 1289 | D:2 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 1289 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 1290 | D:2 | Identified the ring of Liberalism {rF+ rCorr AC+4 Int+3 | Dex+2} 2014 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/10 2014 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, serial_shops, nicolae_shop_tiny_waterfront, basic_ecumenical_altar D:2: layout_basic, minmay_pentomino_r2 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 1 | || 1 Cast: Magic Dart | 61 | || 61 Armour: Robe | 6 | || 6 Dodge: Dodged | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2013 | 1984 | 29 | 6 | 1835 | 2 | 1006.5 | Dungeon | 2013 | 1984 | 29 | 6 | 1835 | 2 | 1006.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1284 daAuts D:2: 728 daAuts