Dungeon Crawl Stone Soup version 0.33-a0-1053-gd93d3284e2 (webtiles) character file.

Game seed: 25890757441476094

9 knight the Conjurer (level 2, 17/19 HPs)
             Began as a Demonspawn Conjurer on Mar 6, 2025.
             Quit the game on level 1 of the Dungeon.
             The game lasted 00:00:13 (460 turns).

knight the Conjurer (Demonspawn Conjurer)            Turns: 460, Time: 00:00:14

Health: 17/19      AC:  4    Str:  7    XL:     2   Next: 3%
Magic:  0/5        EV: 11    Int: 18    God:    
Gold:   28         SH:  0    Dex: 11    Spells: 5/6 levels left

rFire   . . .        d - +0 dagger
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.23/turn    (no ring)
MPRegen 0.09/turn

%: no passive effects
@: no status effects
A: thin metallic scales 1
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 28 gold pieces.

Inventory:

Hand Weapons
 c - a +0 dagger
 d - a +0 dagger (weapon)
 e - a +0 spear
Missiles
 f - 2 javelins
Armour
 a - a +0 robe (worn)
 i - a +0 pair of gloves
Scrolls
 g - a scroll of identify {unknown}
 h - a scroll of amnesia {unknown}
Potions
 b - a potion of magic


   Skills:
 - Level 1.7 Dodging
 - Level 1.7 Stealth
 + Level 2.6 Spellcasting
 - Level 4.0 Conjurations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           64%        1d6       3%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           32%        2d5       4%          2
 Inner Flame              Hex/Fire       2%         N/A       45%         3
 Fulminant Prism          Conj/Alch      4%         3d5       58%         4
 Iskenderun's Mystic Bla  Conj/Tloc      9%         2d4 (+2d1 58%         4
 Irradiate                Conj/Alch      4%         3d13      90%         5
 Ignition                 Fire           1%         3d3       100%        8


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You are partially covered in thin metallic scales. (AC +2)

Message History

Press: ? - help, Shift-Dir - straight line
Aim: a jackal (almost dead, 100% to hit)
The magic dart hits the jackal.
You kill the jackal!
A ball python comes into view.
There are monsters nearby!
You don't have enough magic to cast this spell.
There are monsters nearby!
You don't have enough magic to cast this spell.
There are monsters nearby!
You don't have enough magic to cast this spell.
There are monsters nearby!
You don't have enough magic to cast this spell.
There are monsters nearby!
You don't have enough magic to cast this spell.
There are monsters nearby!
You don't have enough magic to cast this spell.
There are monsters nearby!
You don't have enough magic to cast this spell.
There are monsters nearby!
You don't have enough magic to cast this spell.
There are monsters nearby!
You don't have enough magic to cast this spell.
You completely miss the jackal. The jackal barely misses you.
You don't have enough magic to cast this spell.
You hit the jackal but do no damage. The jackal bites you.
The jackal bites you but does no damage.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a jackal (100% to hit)
The magic dart hits the jackal.
The jackal is almost dead.
The jackal bites you.
You hit the jackal.
You kill the jackal!
You have reached level 2!
Your demonic ancestry asserts itself...
Thin metallic scales grow over part of your body.
Unknown command.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

   ##.# #'##P...##+#      .  ...#
#####.# #..........#   ##..  ....
......# #P♣..<...PP#  ..†.S  ....
####..####PPP♣P♣♣P## #.....  ....
   #...######### ## #†..[    ..##
   #.#..####♣PP♣####..#         #
   #).....##P..P##...#
   ###.....##''##†.###
     ###........@#........
       ################...


There were no monsters in sight!

Vanquished Creatures
  An endoplasm (D:1)
  A hobgoblin (D:1)
  3 jackals (D:1)
  A ball python (D:1)
  A frilled lizard (D:1)
  A kobold (D:1)
8 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | knight the Demonspawn Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   460 | D:1      | Gained mutation: You are partially covered in thin metallic
                  | scales. (AC +2) [demonic ancestry]
   460 | D:1      | Reached XP level 2. HP: 17/19 MP: 0/5
   460 | D:1      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      denvon_arrival_planthouse, layout_basic, serial_shops, shop

Action                     || total
---------------------------++-------
  Melee: Dagger            ||     5
   Cast: Magic Dart        ||    19
 Armour: Robe              ||     3
  Dodge: Dodged            ||     1

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |    459 |    459 |      0 |      0 |    409 |   1 |  459.0 |
       Dungeon |    459 |    459 |      0 |      0 |    409 |   1 |  459.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 459 daAuts