Dungeon Crawl Stone Soup version 0.33-a0-1053-gd93d3284e2 (webtiles) character file.

Game seed: 10286507578458896300

8 knight the Conjurer (level 2, 19/19 HPs)
             Began as a Demonspawn Conjurer on Mar 6, 2025.
             Quit the game on level 1 of the Dungeon.
             The game lasted 00:00:10 (296 turns).

knight the Conjurer (Demonspawn Conjurer)            Turns: 296, Time: 00:00:10

Health: 19/19      AC:  2    Str:  7    XL:     2   Next: 0%
Magic:  1/5        EV: 11    Int: 18    God:    
Gold:   8          SH:  0    Dex: 11    Spells: 5/6 levels left

rFire   . . .          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.23/turn    (no ring)
MPRegen 0.09/turn

%: no passive effects
@: no status effects
A: horns 1
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 8 gold pieces.

Inventory:

Hand Weapons
 f - a +0 dagger
 g - a +0 dagger
Armour
 a - a +0 robe (worn)
Scrolls
 c - 2 scrolls of fog {unknown}
 d - a scroll of identify {unknown}
Potions
 b - a potion of magic
 e - a potion of enlightenment {unknown}


   Skills:
 - Level 1.7 Dodging
 - Level 1.7 Stealth
 + Level 2.6 Spellcasting
 - Level 4.0 Conjurations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           64%        1d6       3%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           32%        2d5       4%          2
 Fulminant Prism          Conj/Alch      4%         3d5       58%         4
 Iskenderun's Mystic Bla  Conj/Tloc      9%         2d4 (+2d1 58%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You have a pair of small horns on your head.

Message History

Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)
The magic dart hits the goblin.
You kill the goblin!
Key pressed, stopping explore.
You don't have enough magic to cast this spell.
Your magical contamination has completely faded away.
Key pressed, stopping explore.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
g - a +0 dagger
You see here a goblin corpse.
A frilled lizard comes into view.
Found 11 gold pieces.
The frilled lizard hisses angrily.
A kobold comes into view. It is wielding a +0 dagger.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a frilled lizard (100% to hit)
The magic dart hits the frilled lizard.
You kill the frilled lizard!
The kobold shouts!
A kobold is nearby!
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)
The magic dart hits the kobold.
The kobold is severely wounded.
The kobold throws a stone. The stone hits you.
A kobold is nearby!
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded,
100% to hit)
The magic dart hits the kobold.
You kill the kobold!
You have reached level 2!
Your demonic ancestry asserts itself...
A pair of horns grows on your head!
Unknown command.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

   ##.#.###.##......♣
   ##.#.###.........♣
   #...#....†.......♣
   #...#.#####......♣
   #.....#   #......♣♣♣
   #...###   #........♣
   #...#     ###.####...
   #...#       #.#
   #...#       #@#
   ..###       #.#
               ...
#             .....
#            ......$
.           .........
#          #...)......
#          #...........


There were no monsters in sight!

Vanquished Creatures
  An endoplasm (D:1)
  A goblin (D:1)
  2 hobgoblins (D:1)
  A kobold (D:1)
  2 frilled lizards (D:1)
7 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | knight the Demonspawn Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   296 | D:1      | Gained mutation: You have a pair of small horns on your
                  | head. [demonic ancestry]
   296 | D:1      | Reached XP level 2. HP: 19/19 MP: 1/5
   296 | D:1      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      angelslayer_arrival_pentagon, layout_basic, nrook_campfire,
          serial_park_tiny_1, st_stairs_11, nicolae_figureground_pulse

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||     8
   Cast: Magic Dart        ||    13
 Armour: Robe              ||     4
  Dodge: Dodged            ||     6

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |    296 |    296 |      0 |      0 |    263 |   1 |  296.0 |
       Dungeon |    296 |    296 |      0 |      0 |    263 |   1 |  296.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 296 daAuts