Dungeon Crawl Stone Soup version 0.33-a0-1052-gfa27b1d1f1 (webtiles) character file.

Game seed: 9679555241273631280

8 knight the Conjurer (level 2, 14/19 HPs)
             Began as a Demonspawn Conjurer on Mar 6, 2025.
             Quit the game on level 1 of the Dungeon.
             The game lasted 00:00:16 (253 turns).

knight the Conjurer (Demonspawn Conjurer)            Turns: 253, Time: 00:00:16

Health: 14/19      AC:  2    Str:  7    XL:     2   Next: 0%
Magic:  0/5        EV: 11    Int: 18    God:    
Gold:   12         SH:  0    Dex: 11    Spells: 5/6 levels left

rFire   . . .          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.23/turn    (no ring)
MPRegen 0.09/turn

%: no passive effects
@: no status effects
A: powered by pain 1
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 12 gold pieces.

Inventory:

Armour
 a - a +0 robe (worn)
Jewellery
 c - a ring of poison resistance
Scrolls
 e - a scroll of blinking {unknown}
 f - a scroll of identify {unknown}
Potions
 b - a potion of magic
 d - a potion of curing {unknown}


   Skills:
 - Level 1.7 Dodging
 - Level 1.7 Stealth
 + Level 2.6 Spellcasting
 - Level 4.0 Conjurations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           64%        1d6       3%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           32%        2d5       4%          2
 Fulminant Prism          Conj/Alch      4%         3d5       58%         4
 Iskenderun's Mystic Bla  Conj/Tloc      9%         2d4 (+2d1 58%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You sometimes gain a little power by taking damage.

Message History

You hit the dart slug but do no damage.
The dart slug is severely wounded.
You don't have enough magic to cast this spell.
You hit the dart slug but do no damage.
The dart slug is severely wounded.
The dart slug bites you but does no damage.
You don't have enough magic to cast this spell.
You hit the dart slug.
The dart slug is severely wounded.
The dart slug bites you but does no damage.
You don't have enough magic to cast this spell.
You hit the dart slug but do no damage.
The dart slug is severely wounded.
You don't have enough magic to cast this spell.
You hit the dart slug.
The dart slug is almost dead.
The dart slug closely misses you.
You don't have enough magic to cast this spell.
You hit the dart slug but do no damage.
You punch the dart slug, but do no damage.
The dart slug is almost dead.
The dart slug launches a dart at you.
The slug dart hits you.
You don't have enough magic to cast this spell.
You barely miss the dart slug.
The dart slug is almost dead.
The dart slug launches a dart at you.
The slug dart misses you.
You hit the dart slug.
The dart slug is almost dead.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a dart slug (almost dead, 100% to hit)
The magic dart hits the dart slug.
You kill the dart slug!
You have reached level 2!
Your demonic ancestry asserts itself...
You feel energised by your suffering.
Unknown command.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

                #.###...
              ###.#.....
            ###.....##..
      #######.....#..>..
      #.................
          ##.†.####.#..#
     ##  ##..#.........#
.#.#.#.###...#†........#
.......@†...##.........#
.#.#.#†#######.........#
    ...      #.........#
   #.#.      #.........#
  .....      #.........#
 #.# #.      ###########
...  ..
.#   #.


There were no monsters in sight!

Vanquished Creatures
  A dart slug (D:1)
  2 jackals (D:1)
  A ball python (D:1)
  3 rats (D:1)
7 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | knight the Demonspawn Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   253 | D:1      | Gained mutation: You sometimes gain a little power by
                  | taking damage. [demonic ancestry]
   253 | D:1      | Reached XP level 2. HP: 14/19 MP: 0/5
   253 | D:1      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      angelslayer_arrival_pockets_within_ring, layout_rooms, st_stairs_10

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||    28
         Punch             ||     1
   Cast: Magic Dart        ||    13
 Armour: Robe              ||    18
  Dodge: Dodged            ||    18

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |    253 |    253 |      0 |      0 |    197 |   1 |  253.0 |
       Dungeon |    253 |    253 |      0 |      0 |    197 |   1 |  253.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 253 daAuts